125,573 Commits over 4,171 Days - 1.25cph!

2 Years Ago
merge from steam_browser_temp_fix
2 Years Ago
Facepunch.Steamworks rebuild
2 Years Ago
merge from global_networked_bases
2 Years Ago
Added a new tutorial supply container that gets refreshed at several mission stages Added optional mission objectives to open the extra storage, still not referenced in dialogue Removed the resource multipliers from yesterday
2 Years Ago
merge from FurnaceSkinEmissionFix
2 Years Ago
Improved attack heli gibs, updated the model, no more jitter
2 Years Ago
Fix upgrade gibs & destroy gibs for shipping container being rainbow colored
2 Years Ago
Fixed gunner's head moving with the gun when they're in turret view
2 Years Ago
Fixed BaseOven's not working in the editor if more than one is placed in the same session
2 Years Ago
Don't load a monument by default in MonumentIsland_Oilrigs
2 Years Ago
Collider edit
2 Years Ago
Improved Attack Heli detailed colliders
2 Years Ago
Improved attack heli world colliders
2 Years Ago
Merge Main -> HomingMisileLauncher
2 Years Ago
Merge Main -> Attack Helicopter
2 Years Ago
Add missing SeekingServerProjectile component I think this got removed somehow in 87271 and broke homing missiles
2 Years Ago
Merge from main -> global_networked_bases
2 Years Ago
Fix steam browser stopping query after 10s by returning every server that didn't respond and showing ? ping (why does steam source query the servers if it already serves all the data from the master server?)
2 Years Ago
Compile fixes
2 Years Ago
Removed obsolete comment
2 Years Ago
Fixed furnace skin emission always have an incorrect orange tint. EmissionToggle script now checks whether the base emission colour has changed, and automatically saves the new data.
2 Years Ago
Add IMaterialReplacementCallback interface, is called when a material is replaced via a skin Reinitialise EmissionToggle when it receives this callback, fixes furnaces showing the emisison colour of the vanilla furnace when lit
2 Years Ago
Kayak marker
2 Years Ago
Added a functional hit marker to the attack heli UI dialog
2 Years Ago
Update global_networked_bases/2021
2 Years Ago
merge from Attack Helicopter
2 Years Ago
Rocket heat seeker damage changes and large_helicopter_protection changes - Helicopters now take two hits to destory, scrap transport helicopter remains at 4.
2 Years Ago
Merge Main -> Attack Helicopter
2 Years Ago
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2 Years Ago
phrases Fixed weapons rack typo + shared token
2 Years Ago
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2 Years Ago
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2 Years Ago
Added SENT_AI:OnTaskFailed and others Added NPC:GetIdealYaw, NPC:GetArrivalDirection, NPC:SetUnforgettable Added CNavArea:MarkAsDamaging, CNavArea.IsDamaging
2 Years Ago
merge from global_networked_bases
2 Years Ago
Disable RendererBatch component on all container skin prefabs
2 Years Ago
Tool to disable render batching for container skin
2 Years Ago
2 Years Ago
SourceTV fixes Player.IsBot now returns true for SourceTV master client Prevent tv_enable going beyond absolute max players
2 Years Ago
Additional fixes to particle refraction scale
2 Years Ago
Fixed low hanging bugs, warnings and errors in terrain shaders
2 Years Ago
Progress. Secondary atlas files & naming consistency.
2 Years Ago
Merge from main -> global_networked_bases
2 Years Ago
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2 Years Ago
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2 Years Ago
colbalt brutalist statue greybox level backup
2 Years Ago
Merge from main
2 Years Ago
church building greybox level update