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105,967 Commits over 3,806 Days - 1.16cph!

10 Months Ago
Spawnable static props (torchholder_on, tunalight_on, fireplace_on, lab tables, catina chair)
10 Months Ago
Added kick and push cine gestures (from frontier bar door interaction). Added drink and chicken cine gestures - previously unlinked.
10 Months Ago
Added a longResourceForgiveness option to BaseMelee, does a second raycast with an extra 0.5m if the player missed on their swing and will only accept the result if the second raycast hits an ore node. Should make it easier to hit the hotspots on ores without having to crouch and climb all over them. Enabled on the rock only for now
10 Months Ago
Merge from main
10 Months Ago
Only do the checks while parented
10 Months Ago
A couple of small fixes
10 Months Ago
Reinstate 84733, let's try this again
10 Months Ago
Fix sprinkler wasting water when spreading water into non divisor of 15 (water per splash) Example: 4 planters = 20% waste 9 planters = 35% waste
10 Months Ago
Legacy furnace enabled state overhaul Legacy furnace texture size optimization.
10 Months Ago
Merge from tutorial_island
10 Months Ago
Compile fix
10 Months Ago
Simplified BaseCorpse ClientInit, things seems to be stable now.
10 Months Ago
Adjust shadow intensity on birch_temperate material to 1, seems to fix x symbol not appearing on that tree
10 Months Ago
Introduced IsVisibleAndCanSeeLegacy, an old version of IsVisibleAndCanSee with prior behaviour. Applied it to ItemModProjectileRadialDamage to fix explosive ammo damage to construction
10 Months Ago
Merge from tutorial_island
10 Months Ago
Manually add the CodeStripping scene to the build script process rather than the editor build settings
10 Months Ago
Save users.cfg after adding or removing ownerid / moderatorid
10 Months Ago
Re-enabled gametips for tutorial, but added a CanShowInTutorial property that is false by default so we can manually enable relevant tips Added a PlayerIsInTutorial property to BaseTip for easy access Re-enabled how to shoot bows, build options, ore and tree minigame tips
10 Months Ago
Fixed airfield black tiles when running in low shader quality
10 Months Ago
Re-enable resource harvest multiplier for tutorial, set at x3 for now Move chickens closer to player, near the washed up container and fixed some chickens spawning on the ocean floor
10 Months Ago
Explicitly mention that you need to destroy barrels to get scrap and metal blades Mention using Floor blocks to build a roof
10 Months Ago
Merge from main
10 Months Ago
Media greybox scene tweak
10 Months Ago
Disable Sequences package for now
10 Months Ago
Merge from main
10 Months Ago
Codegen, proto fixes
10 Months Ago
Merge from tutorial_island
10 Months Ago
Fixed storage barrel collision being more complex than necessary, not convex, and breaking Tugboats
10 Months Ago
Extra debug drawing. Convars.
10 Months Ago
Disabled ability to place Twitch Rivals desk on Tugboat (was causing PhysX errors + collision mesh is too insane to convert to primitives/convex)
10 Months Ago
Can't set fps.limit lower than 20 on the client (doesn't apply to editor or server)
10 Months Ago
Merge from main
10 Months Ago
Fix some LOD not being increase to 150m on blue siren light Decrease lethal range of radiation a bit but increase max radiation to 100m increase range of radiation but increase falloff too (so you start getting rads slowly instead of blasted by max)
10 Months Ago
Disabled radiation alarm sound when hackable crate is unlocked & chinook starts flying towards oil rig Keep radiation alarm sound when radiation starts on oil rig
10 Months Ago
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10 Months Ago
Adjusted HAB parent trigger volume due to reports of players falling out
10 Months Ago
Fix NRE when IO entity is null and radiation sphere is turning on lights Add `radiation_alarm_far` sound definition Change radiation alarm to play the farther audio range (100m -> 350m) Fix small oil rig scene heirarchy of radiation sphere
10 Months Ago
Another materials commit
10 Months Ago
Apply a test change from earlier
10 Months Ago
Change green lights to blue on small oil rig
10 Months Ago
merge from wanted_poster_typo
10 Months Ago
merge from advent_mgl_fix & snowball_reload_fix
10 Months Ago
merge from building_skins_4
10 Months Ago
merge from 0_cost_repair_fix
10 Months Ago
Increase LOD distance of blue siren light from 65m to 150m (only affects the one used on oil rig) so it can be seen further away
10 Months Ago
Change green light with blue lights Changed to a single radiation alarm sound but bigger radius Fix radiation animation curve minutes calculation wrong
10 Months Ago
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10 Months Ago
merge from main -> oil_rig_radiation
10 Months Ago
Generate manifest
10 Months Ago
Add spinning siren light blue manually