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105,946 Commits over 3,806 Days - 1.16cph!

10 Months Ago
Fix SERVER compile error
10 Months Ago
merge from mfm3
10 Months Ago
Merge fixes
10 Months Ago
3p bow prefab setup
10 Months Ago
mfm
10 Months Ago
World model fix
10 Months Ago
Debug fix
10 Months Ago
Merge from main -> qol_f8_server_version
10 Months Ago
Fix #CLIENT compile error
10 Months Ago
Merge from main -> qol_ent_setgrade
10 Months Ago
Change console message `You died: killed by (steamid)` -> `You died: killed by (network id)` Added admin command `netid` to convert network id to steamid Add `network_ids` table to `player.states.db` to store wipe id + network id -> steam id
10 Months Ago
Bandages can now revive downed players the same as syringes can.
10 Months Ago
merge from main
10 Months Ago
merge from b_shotgun
10 Months Ago
basic m4 pass
10 Months Ago
Add a button to reset the paint preview camera angle Add a button to toggle the preview light on/off so you can see things without glare
10 Months Ago
Added dynamic GC buffer cap to settings and clientvar.
10 Months Ago
merge from main
10 Months Ago
More materials
10 Months Ago
Prefab reserialize for Unity 2021
10 Months Ago
merge from qol_industrial_more_colors
10 Months Ago
merge from qol_heli_crate_remodel
10 Months Ago
merge from qol_keybind_search
10 Months Ago
merge from Legacy_Furnace
10 Months Ago
Fixed furnace deployment on construction Fixed storage adapter deployment
10 Months Ago
merge from main
10 Months Ago
phrases
10 Months Ago
merge from DisableNonMovingItems
10 Months Ago
subtracting 90200 - server compile errors
10 Months Ago
merge from qol_f8_server_version
10 Months Ago
merge from optimize_team_update
10 Months Ago
merge from qol_hbhf_dialog
10 Months Ago
merge from Twitch_Rivals_IV
10 Months Ago
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10 Months Ago
Cooking and hunting
10 Months Ago
Add proper eraser tool Some bug fixes for the new UI
10 Months Ago
More base help
10 Months Ago
Set check freq to 15
10 Months Ago
First pass on base building help
10 Months Ago
Compile fix
10 Months Ago
Moved some vars, increased SLEEP_CHECK_FREQUENCY to 20 seconds
10 Months Ago
Add some more highlights in the crafting menu if an item is required by the current mission
10 Months Ago
Remove debug DrawRay
10 Months Ago
Periodic raycast check to reactivate kinematic dropped items if needed
10 Months Ago
Make sure it still works with 0-4
10 Months Ago
Change `ent setgrade {radius}` to work with `brick`, `brutalist`, etc instead of 0-4
10 Months Ago
Crafting help
10 Months Ago
First pass on overhauling the help away from a full screen input blocking modal into a side of screen popup Uses new TriggerTutorialPrompt volumes to pop up a specific text/image/video combo based on the players position as well as current mission and stage Updated the first mission with new trigger volumes
10 Months Ago
Replaced a few keywords with runtime branching (75% reduction in variants)
10 Months Ago
Add InputField & code to allow you to search keybinds in options menu Add padding to the bottom of keybinds so the search bar doesn't move around while typing