reporust_rebootcancel

121,130 Commits over 4,018 Days - 1.26cph!

7 Months Ago
merge from world_update_2
7 Months Ago
scaling flow forces with shore distance (needs more tuning)
7 Months Ago
Update: Add console switch to enable sound pooling - Disabled by default while I'm investigating ongoing NREs in the area Tests: spawned 20 scientists and killed them. Ran around placing 100 barricades. Cut down 2 trees. Telemetry showed no pooled sound modulators.
7 Months Ago
Travelling vendor calculates the correct starting distance
7 Months Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
7 Months Ago
water treatment plant
7 Months Ago
Tin can alarms can no longer be picked up without building privileges
7 Months Ago
world_update_2 -> main (print statement was annoying!)
7 Months Ago
Removed spammy debug print statement
7 Months Ago
world_update_2 -> main
7 Months Ago
radioactive_water -> world_update_2
7 Months Ago
Bubble up rads called on server only
7 Months Ago
7 Months Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
7 Months Ago
world_update_2 -> main
7 Months Ago
radioactive_water -> world_update_2
7 Months Ago
Prevent bubble up from throwing an NRE
7 Months Ago
Phrase update
7 Months Ago
Merge: from main Tests: none
7 Months Ago
merge from localization
7 Months Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
7 Months Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
7 Months Ago
Fixed F7 report popup texts size again
7 Months Ago
merge from world_update_2
7 Months Ago
Fix missing small wooden box item/scene setup
7 Months Ago
Frontiersman turntables
7 Months Ago
7 Months Ago
merge from main
7 Months Ago
Merge from main
7 Months Ago
7 Months Ago
7 Months Ago
nuclear missile silo
7 Months Ago
Backups
7 Months Ago
Parent merge
7 Months Ago
Merge from main
7 Months Ago
More code clean up
7 Months Ago
Merge from world_update_2
7 Months Ago
Functional but terrain gen weirdness remains.
7 Months Ago
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7 Months Ago
radioactive_water -> world_update_2
7 Months Ago
Radioactive water is finally supported in backpacks: - Radioactive poll requests 'bubble' up through children to parents - ItemModContainerRads now looks at parent changes as well as item parent changes - Huge amount of debugging and messing around
7 Months Ago
merge from world_update_2
7 Months Ago
merge from main
7 Months Ago
merge from seaweed_dressing
7 Months Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
7 Months Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
7 Months Ago
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