reporust_rebootcancel

122,179 Commits over 4,048 Days - 1.26cph!

10 Months Ago
Added shadow proxy to sbl_garage_door to fix heavy light bleed.
10 Months Ago
Heat shimmer to prop heaters.
10 Months Ago
Some heater_floor material/texture tweaks and MIP adjustments because emissive UV islands are packed too tight. Base prefab lighting tweaks to match. Fixed off variant prefab not actually being off. Off variant used on the second floor garage.
10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
binbag fixes
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
Adjusted name text of travelling vendor icon
10 Months Ago
Added first 3 wallpaper skin variants
10 Months Ago
radtown redux HLOD setup and bake
10 Months Ago
set dressing polish, replaced old binbags with new ones
10 Months Ago
mailboxes textures metas at 1024
10 Months Ago
merge from main
10 Months Ago
merge from door_explosive_fix
10 Months Ago
Make sure isAnimating is set to true on both client and server
10 Months Ago
bin bag props added
10 Months Ago
merge from main
10 Months Ago
merge from vendor_sell_order_fix
10 Months Ago
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10 Months Ago
constraint tuning - sibling linear constraints are directonal, taking the average of the orientation between them - parent receives half the constraint easing as well - tuned some cloth materials for these changes
10 Months Ago
weekly skins model setup
10 Months Ago
radtown redux S2P
10 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
10 Months Ago
Code gen Vending machine cleanup Attachment list free'd before being overwritten
10 Months Ago
merge from SidecarCollision
10 Months Ago
merge from travellingvendor_hostile_warning
10 Months Ago
merge from HurtTriggerTuning
10 Months Ago
merge from vending_full_discount_fix
10 Months Ago
merge from hood_and_cuffs/no_restrained_wounded_prolong
10 Months Ago
merge from electric_heater_fix
10 Months Ago
merge from door_explosive_fix
10 Months Ago
Code cleanup 1 ~ Remove unused RPC method in vending machine map marker Remove unused boolean local update experiment in vending machine map marker Free current path list used in vendor path install
10 Months Ago
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10 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
10 Months Ago
Increase frequency of building check
10 Months Ago
Make the electric heater growable heat source apply heat based on an animation curve rather than a linear falloff Curve is weighted to only start dropping heat once the growable or planter is more than 70% of the radius away
10 Months Ago
If a vending price multiplier is 0 for any reason, treat it as full price and don't show any multiplier changes
10 Months Ago
Fixed AnimatedBuildingBlock never setting isAnimating to false when first initialising, fixes attached IO lines never sleeping
10 Months Ago
merge from main