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106,639 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Fixed poker UI showing hand "results" even for players that hadn't revealed their cards. These results didn't really reveal anything as they were based off placeholder "unknown" cards and would give bogus info.
1 Year Ago
Filter fail conveyor output will now activate if no items were able to be moved due to the Max filter option (this behaviour only applies if the conveyor actually has output containers)
1 Year Ago
Potential NRE fix during server load
1 Year Ago
PTZ Camera can no longer be deployed on deployables
1 Year Ago
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1 Year Ago
Auto select the textbox when opening the RC identifier dialog
1 Year Ago
merge from main
1 Year Ago
merge from rc_drone
1 Year Ago
Drone gibs setup Default RC to NONE Disallow drone placement in shallow water
1 Year Ago
drone sound tweaks and additions
1 Year Ago
Log - meds used - consumables (food) - tech tree - blueprints - research
1 Year Ago
Log when building blocks are built Log Player connect & disconnect Log Antihack messages
1 Year Ago
Polish and timing tweaks. Prefabbed fire effect and rocket thrust.
1 Year Ago
Reverse fresnel masking to stop the first person seeing the side filler particles.
1 Year Ago
finalized composite smoke
1 Year Ago
Dressing progress Added rotation to vent fan prefab and created a variant that has black void on the back Added mesh text
1 Year Ago
Composite smoke emitters so as to not require as many particles for rocket trails WIP
1 Year Ago
Hooked up to temp rendering
1 Year Ago
removed default ptz camera identifier
1 Year Ago
Cherry picking latest version of multithreaded networking
1 Year Ago
Refactoring
1 Year Ago
Correct normals
1 Year Ago
merge from main
1 Year Ago
subtracting 79415 Merge from industrial - server startup errors
1 Year Ago
Merge from 79064
1 Year Ago
merge from main
1 Year Ago
Cherry Picking 79416
1 Year Ago
Fixed method of creating a rotation matrix from normal vector and rotation
1 Year Ago
Fixing various fuckups from changeset 79369 Network++
1 Year Ago
Merge from industrial
1 Year Ago
network++
1 Year Ago
merge from rc_drone
1 Year Ago
merge from main
1 Year Ago
Merge from main/train_tunnel_connection_fix
1 Year Ago
Network++ Save++
1 Year Ago
Merge from main
1 Year Ago
Cherry picking all multithreaded networking fixes
1 Year Ago
Merge from main changeset 78966
1 Year Ago
Changing server MaxReceiveTime default value from 20 to 50 (leads to better performance overall, especially with multithreaded networking)
1 Year Ago
Fix where the wipeId is written to the .sav
1 Year Ago
Fix analytics DB not closing when serve shuts down NRE fix when BaseEntity is saved
1 Year Ago
Locomotive + Industrial menu background videos
1 Year Ago
Demo backups
1 Year Ago
Scene prefab backup
1 Year Ago
Parent merge
1 Year Ago
Clamp gun turret movement properly
1 Year Ago
Compile fixes
1 Year Ago
Filter buffer UI process
1 Year Ago
Filter calc fix
1 Year Ago
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