reporust_rebootcancel

138,910 Commits over 4,352 Days - 1.33cph!

8 Days Ago
Merge from tunnet_netgroup_fix/launch_site_hole_carve
8 Days Ago
First pass of rentable shop leak decals. Enabled GPU instancing on rentable shop materials. Re-UVd decals on Kiosk F.
8 Days Ago
Another partial fix for small hunting trophy
8 Days Ago
partial fix for point/spot light biasing inconsistency with BiRP
8 Days Ago
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8 Days Ago
Loadout sorting, item count text and added empty item icon background for VirtualItemIcon
8 Days Ago
Add toast error for looting in safe zones
8 Days Ago
Fixed FlexVirtualScroll on disabled gameobjects
8 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
8 Days Ago
repro
8 Days Ago
indirect_instancing.buffer_upload_mode NRE fix
8 Days Ago
merge from main
8 Days Ago
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8 Days Ago
m16a2 viewmodel prefab scale edit and anims
8 Days Ago
merged main -> rust_relay_server
8 Days Ago
pre merge (resolved packet sending issue)
8 Days Ago
kiosk b update
8 Days Ago
fixed check for is in lake
8 Days Ago
S2P both oil rigs
8 Days Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
8 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
8 Days Ago
lots more charm attachment points
8 Days Ago
Loadout widgets show belt and wearables items
8 Days Ago
merge from reapply_136367
8 Days Ago
Kitchen Mod Set 1 update
8 Days Ago
merge from new_console-ui
8 Days Ago
merge from main
8 Days Ago
merge from iocounter_resetvalue
8 Days Ago
Auto clamp the counter reset value when typing in the input field
8 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
8 Days Ago
setting up m16a2 prefbabs
8 Days Ago
merge from iocounter_resetvalue
8 Days Ago
More IO counter code cleanup
8 Days Ago
Phrases, fixed conflict in PressButton.cs
9 Days Ago
Can now change the reset value of IO counters Cleaned up some old code
9 Days Ago
Various final fixes with console input and autocomplete fuckery
9 Days Ago
Added salvaged axe, bunny costume and new egg to the skin viewer
9 Days Ago
Updating female bunny costume prefab with burst cloth and correct mesh
9 Days Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization
9 Days Ago
Reapply 136367
9 Days Ago
Fix top level padding
9 Days Ago
merge from Armored_ladder_hatch
9 Days Ago
Re-made armored ladder hatch icons
9 Days Ago
Ladder hatch crafting pass and techtree
9 Days Ago
Fix a bunch of borked server compiles
9 Days Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
9 Days Ago
Gracefully close the autocomplete window if we click off the search input field
9 Days Ago
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
9 Days Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
9 Days Ago
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones