reporust_rebootcancel

113,784 Commits over 3,959 Days - 1.20cph!

11 Months Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
11 Months Ago
List pooling
11 Months Ago
Merge Main -> Bikes
11 Months Ago
Added a prefab information to CargoShipTest so it can appear localised and with an icon on the death screen It's currently missing an icon
11 Months Ago
minigun sounds
11 Months Ago
Fixed cranes picking up containers not properly aligning their coliders on the server, leading to flyhacks and bad movement
11 Months Ago
New sprint input networking. Rename smowmobile protobuf to smallVehicle since it's shared with bikes. Network++ Also fixed snowmobile not sending fuel fraction in save/load.
11 Months Ago
Merge from main
11 Months Ago
Minigun Ammo Backpack Textures
11 Months Ago
Fix some server/client stuff
11 Months Ago
Attempted to merge orbital strafe to the end of the strafe run. Couple bugs, needs looked at again
11 Months Ago
Fixed the find scrap tutorial step not working if player finds the hidden crate first
11 Months Ago
Merge from main
11 Months Ago
Smooth out jittery bike steering visuals
11 Months Ago
Merge from media_projects
11 Months Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
11 Months Ago
Prevent orbit strafe from breaking until rockets are emptied
11 Months Ago
Various lighting, material, occlusion, screen improvements. (WIP)
11 Months Ago
Slowed down rockets shot during orbit strafe
11 Months Ago
Don't show the minigun backpack model if the player has anything equipped in the backpack slot
11 Months Ago
Parent merge
11 Months Ago
Merge from save248
11 Months Ago
Add viewmodel camera animation component to minigun viewmodel Zeroed out the camera transform so it's at 0,0,0 pos/rot
11 Months Ago
Parent merge
11 Months Ago
Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
11 Months Ago
Materials
11 Months Ago
Merge from main
11 Months Ago
Ensure that heli instantly explodes when impacting the water the same way as it does on land Prevented exiting any state if retiring - probably not needed
11 Months Ago
Prevent patrol helicopter from being able to be aggro'd when leaving the map This stops it despawning mid fight
11 Months Ago
Minor edit
11 Months Ago
Added lods to minigunammopack wearable
11 Months Ago
Sidecar bike steering adjustments
11 Months Ago
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11 Months Ago
Sidecar bike driving physics work
11 Months Ago
Merge from main
11 Months Ago
Merge from minigun_2024/viewmodel_camera_anim (support for modifying camera pos/rot via a dedicated animated bone on the viewmodel)
11 Months Ago
Cherrypick 91693, 91692, 91667 from viewmodel_camera_anim (skips the changeset with LR anim changes, out of scope for this month)
11 Months Ago
Fixed errors when the TC is not associated to any building (spawned via command)
11 Months Ago
Prefab cleanup, fixed screens initialization
11 Months Ago
Cherry pick 94988
11 Months Ago
Fixed containers not getting properly parented to cargo ship after a server reboot if the server was shut down while the cranes were working
11 Months Ago
Refill rockets when starting orbit strafe
11 Months Ago
Merge from main
11 Months Ago
Refactored strafe rocket code
11 Months Ago
Merge from wr_setup
11 Months Ago
Setup for western DLC racks
11 Months Ago
Peg setup
11 Months Ago
Initial script auto setup run
11 Months Ago
Removed unused duplicate lodgroup script
11 Months Ago
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