reporust_rebootcancel

113,782 Commits over 3,959 Days - 1.20cph!

11 Months Ago
Reapply 95063 w/ compile fix
11 Months Ago
Merge from main
11 Months Ago
11 Months Ago
Various screen related.
11 Months Ago
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11 Months Ago
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11 Months Ago
subtracting 95063 - compile issue
11 Months Ago
3p minigun - shortened fire anim to be more responsive
11 Months Ago
Fixed bug in orbitting causing radians to be converted to radians - this was causing inaccurate calculations on points Ensured fixed orbit works the same as the old orbit Bunch of debug stuff Fixed entry into orbit strafe
11 Months Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
11 Months Ago
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11 Months Ago
3p minigun fire animation shortened from 30 to 15 frames
11 Months Ago
updated sks mesh
11 Months Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
11 Months Ago
updated 4k textures for cinematics
11 Months Ago
added camera animation to deploy and admire anims
11 Months Ago
postit note
11 Months Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
11 Months Ago
sks texture updates
11 Months Ago
Fixed visualize texel density shader error + now works in edit-mode
11 Months Ago
subtracting 95037 pie_menu_phrases - fixes greastures NRE and collectible pickups
11 Months Ago
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11 Months Ago
merge from save248
11 Months Ago
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11 Months Ago
edited minigun view model deploy and admire animations
11 Months Ago
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11 Months Ago
OrbitStrafe state now attempts to flow nicely from a strafe state when swapping
11 Months Ago
Restored Unity version to 2021.3.35f1
11 Months Ago
Snapped all crates on cargo ship back to the ground
11 Months Ago
oilrigs s2p
11 Months Ago
fixed flickering decals in moonpool
11 Months Ago
Enabled custom convex env volumes for oilrig sat tube complex parts (moonpool, tubes)
11 Months Ago
missing materials
11 Months Ago
fixed colliders of barges being too skinny
11 Months Ago
set up viewmodel renderer script with ammo belt materials included
11 Months Ago
Fix minigun belt lod glitch
11 Months Ago
merge from save248
11 Months Ago
missing material config effect specific to objects using Particle layer already in default state
11 Months Ago
Fixed left over volume under the ladder area of module_1200x1800_ladder_moonpool
11 Months Ago
merge from pie_menu_phrases
11 Months Ago
merge from tutorial_island
11 Months Ago
merge from toolcupboard_retroskin
11 Months Ago
added stairs near bridge on H2 to help getting up the dock
11 Months Ago
merge from save248 - staging wipe
11 Months Ago
network++ save++
11 Months Ago
fixed plywood mossy set having part. layer on by default
11 Months Ago
extended prevent building zone in both harbors with a bias towards the sea S2P
11 Months Ago
merge from Minigun_2024
11 Months Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
11 Months Ago
List pooling