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113,784 Commits over 3,959 Days - 1.20cph!

11 Months Ago
Few checks to only point at interest zone if in orbit and not breaking orbit Overrode default rotation speed for orbit strafing Set interestzone origin from strafe passover to ensure a more accurate target
11 Months Ago
bugfixes
11 Months Ago
merge from toolcupboard_retroskin
11 Months Ago
Converted retro tool cupboard from prefab variant to normal prefab Fixed StringPool errors on retro tool cupboard
11 Months Ago
merge from oilrig_sat_tube
11 Months Ago
merge from harbor_tweaks_4_cargoship
11 Months Ago
fixed outline not appearing on worldmodel when dropped
11 Months Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
11 Months Ago
cherry picking bridge LOD fix
11 Months Ago
Cherry picking 94968
11 Months Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
11 Months Ago
Updated minigun ammo pack with final model (placeholder materials for now)
11 Months Ago
Orbit strafe now attempts to point at interest zone wilst orbitting
11 Months Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
11 Months Ago
edited minigun view model deploy and admire anims
11 Months Ago
cctv controls, microphone, notepad, telephone
11 Months Ago
Fixed resource boxes disappearing after leaving network range and returning
11 Months Ago
fixed LOD texture
11 Months Ago
Fixed screens not appearing on lowest object quality
11 Months Ago
Tweaked LOD culling distance to match regular TC
11 Months Ago
Tweaked front storage adaptor position
11 Months Ago
edited 3p minigun idle and shooting anims
11 Months Ago
merge from main
11 Months Ago
Free vs. FreeList
11 Months Ago
Fixed "Occlusion Culling" UI option using the wrong conva
11 Months Ago
Merge harbor tweaks 4
11 Months Ago
Small changes
11 Months Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
11 Months Ago
protobuf
11 Months Ago
merge from main
11 Months Ago
Merge from main
11 Months Ago
merge from harbor_tweaks_4_cargoship
11 Months Ago
merge from oilrig_sat_tube
11 Months Ago
setup wider idle stance for 3p minigun
11 Months Ago
merge from harbor_tweaks_4_cargoship
11 Months Ago
cracks grass environment volume mask - removed submarine
11 Months Ago
Initial orbit strafe state
11 Months Ago
S2P all
11 Months Ago
merge from harbor_tweaks_4_cargoship
11 Months Ago
merge from oilrig_sat_tube
11 Months Ago
Structures folder particle accum setup directly on materials
11 Months Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
11 Months Ago
Added placeholder sounds
11 Months Ago
- fixed issue with 3p anims being submerged - updated clip naming
11 Months Ago
Props folder particle accum setup directly on materials
11 Months Ago
Force screens to update when first deployed
11 Months Ago
Tweaked boxes placement and scale
11 Months Ago
merge from SignFix
11 Months Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx