reporust_rebootcancel

126,636 Commits over 4,109 Days - 1.28cph!

10 Months Ago
Update model components, disable deprecated stuff
10 Months Ago
Updated aim data
10 Months Ago
Fix conflicting right hand aim
10 Months Ago
Parent merge
10 Months Ago
Merge from main
10 Months Ago
Backups
10 Months Ago
Added wallpaper pack icon
10 Months Ago
lods and collision for frontier walls
10 Months Ago
Fixed deployables being placeable on the digital clock
10 Months Ago
Changed GCO category to Weapons
10 Months Ago
merge from main
10 Months Ago
Added convar for opening directory folders (only works locally) Can be used to setup binds to quickly open screenshots/demos/maps etc
10 Months Ago
More null checks in WallpaperPlanner.OnFrame
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
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▌▆▉▄▉▊▇ #▍▊ ▉▌▄▄▅_▍█▅▊▆▋ && ▍▅▊▅▍▆ ▇▉▌█ #▋▍ ▋▇▌▄█_▊█▆▅▉▅ && ▍▍▆▉▆▍ && ▅▅▅▅▆▇ ▋▊ █▄▆▇ ▌▅▆▌ ▍▇▋ ▆▍▄▉ ▅▍▊▇▄▊▅ ▋▋▅▉▊▆ ▉▋▉▄
10 Months Ago
Merge from world_update_2
10 Months Ago
Improved terrain blending in areas where rivers flow into the ocean Added GenerateOceanTopology to refresh ocean topology after all monuments have been placed (fixes missing water near harbors / ferry terminal)
10 Months Ago
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10 Months Ago
Improve fidelity of wolf consecutive attacks when the player keeps walking backwards, or is standing still
10 Months Ago
Merge: from main Tests: built all modes in editor
10 Months Ago
Update: RCon test page now accepts custom endpoint Think at this point it's good enough, so I'll stop here Tests: tested with connecting to local host
10 Months Ago
Make wolves react to lit torch swings and projectiles landing near them
10 Months Ago
Update: RCon test page now follows log coloring output - Parses color tags that we receive in the stream - Recolored background to follow unity's style (since we sometimes send white colored logs) Tests: connected to session with high debug level with colored output
10 Months Ago
Update: RCon page displays Logs - Logs the pages connection flow, rcon commands and the feed from the server - Log scroll sticks to bottom Tests: ran with local session
10 Months Ago
Scene setup for ziggurat
10 Months Ago
Split orbit null checks into two seperate checks to ensure target being null cant mess with the second check Reduced the max amount of rockets fired by orbit strafe from 24 to 16
10 Months Ago
Patrol Helicopter will keep playing damaged fx alongside destroyed fx
10 Months Ago
Follow orientation attempt 2
10 Months Ago
Reduced wallpaper crafting cost to 10 cloth from 20, amount per craft 1 -> 2
10 Months Ago
▅▌▆▆▄▋: ▄▌▋▋ ▆▄▄█ ▉█▋▋ ▇▇▊▆▆▍▌▊▌▊▍▊ - ▍█▌ ▉ ▋▊▍▌▄▅ ▊▊▌▇ ▄▄▊▋▋▍▇ ▋▍▋▍▌ ▊▆█ █▌ ▇▍▄▌▋▆ ▉▋▍▉ ▌▋▆▋▍█▌▌ - ▋▄▅▌▄▆ ▅▉ ▅▊▌▄▊█▊▆▆ ▋▋█▇ ▌▅▍ ▌█▉▄ ▊▍▍ ▇▋█▊▇▋█▌ ▌▊▅▄▌▌▍ ▍█ ▅▄▉▆▋▇▉▍▍▅ ▄▊▋▅ - ▍▆▋▉▆▅▌▆▉ ▌▌▌▋ ▅▋▆ ▅▍█▄▌▊█▊ ▊▇▌ ▊█▉ █▆▅▉▆▋▄▇ ▊▋ ▉ ▌▉▊ ▇▌▊█▅▊▄ (▄▅▊▆▇▌▄▌ ▍ ▆▅▋▍█▊, ▋▆▌▄ ▆▌▇▋█▄▅▋▇ ▋▋ ██▌▉▇) ▄█▇▍▍: ▍█▋██▄▉▆▊ ▅▇ ▉▅█ ▅▋█▅▆ ▆▅▋▅▅▌ ▋▍▇▄▉▇▍, ▍▅▆▇▉▆▄ ▍▉▉▊▊▇▌▇▇▇▉, ▊▆▄▋▌▆▇ ▉▊▊▅ ▅▅▄▌█▊ ▄▅▌ ▅▅▅▆
10 Months Ago
player update. exported unarmed diagonal walk anims and set them on playeranimation controller
10 Months Ago
Added textures for stone piles. Added stone pile variants.
10 Months Ago
twitch drops
10 Months Ago
Update: Add entity counter to Save Viewer This should be enough for now, I'll add more functionality as needed. Tests: loaded a large save, validated counter updates with filtering applied
10 Months Ago
Shrunk swamps a/b/c terrain usage to allow for a larger buffer for terrain blend map Reprocessed terrain blend maps for those
10 Months Ago
Wolves can wait longer in a spot while roaming, reducing the number of path queries made by roaming wolves
10 Months Ago
Budget wolf pathfinding
10 Months Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
10 Months Ago
Update: SaveViewer triggers loading on changed event - Also disabe the export buttons if no valid save is loaded Allowed to get rid of an extra variable and a first-run exception Tests: loaded large save game multiple times, all func still worked
10 Months Ago
Merge from ai_wolf_iteration
10 Months Ago
Bugfix: avoid parsing invalid paths in SaveViewer Tests: tried to use a malformed path
10 Months Ago
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10 Months Ago
Fix sense refresh time not accounting for budgeting delaying refresh
10 Months Ago
merge from dropped_item_perf_improvements
10 Months Ago
Properly handle origin/simspace delta accumulation when BurstCloth is re-enabled
10 Months Ago
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10 Months Ago
Bugfix: Avoid leaking protobuff entities in SaveViewer Tests: loaded a save multiple times