198,658 Commits over 4,140 Days - 2.00cph!

3 Months Ago
Merge from main
3 Months Ago
Update: ServerProfiler - initial FixedStorage support - Added test for FixedStorage snapshot recording - update ProfileExporter to handle FixedStorage binary stream quirks - updated binaries based on 2ce19cfe New mode will allow us to stream profiling info until the buffer fills up. RCon commands will come next Tests: unit tests
3 Months Ago
Add y-axis fade controls to foliage billboard shader
3 Months Ago
merge from jungle_update
3 Months Ago
merge from main
3 Months Ago
merge from jungle_update
3 Months Ago
merge from jungle_dlc
3 Months Ago
Renamed jungle animals wallpaper 'Jungle Sigil' -> 'Jungle Animals'
3 Months Ago
merge from jungle_update/hunter_vision
3 Months Ago
Initial trail generation fixes
3 Months Ago
Kapok and mauritia billboard dithering fix attempt
3 Months Ago
Half Height Salvaged Bamboo Shelves - Fixed stacking
3 Months Ago
Fixed jungle ak vm errors
3 Months Ago
merge from minutes_played_fix
3 Months Ago
helicopter_targetting_nre -> main
3 Months Ago
Helicopter player targetting null check, it should never be null? But lets check just in case Should fix frozen Heli and NRE spamming
3 Months Ago
exported edited vine swinging animations
3 Months Ago
Fixed buff started/ended logic
3 Months Ago
Bug Fix: Fixed the player skin rendering in the player preview screen
3 Months Ago
vine_double_descent_animation -> main
3 Months Ago
Add a tiny bit of exit time to allow the descend true flag to come in, a small amount is enough
3 Months Ago
Jungle Rock - Added missing SFX paths
3 Months Ago
vine_viewmodel_demo_fix -> main
3 Months Ago
Ensure spectating player is in first person mode before showing the vine viewmodel
3 Months Ago
Jungle Rock - Increased icon brightness and saturation
3 Months Ago
vine_demo_scrubbing_fix -> main
3 Months Ago
Dont bother with coroutines if in a demo - way better experience
3 Months Ago
Mixing/cooking table recipe book now shows items you can currently craft at the top of the list.
3 Months Ago
Set position rather than lerping if in demo
3 Months Ago
Don't ever leave render work queue (once added) if we are in a demo
3 Months Ago
merge from main
3 Months Ago
vine_viewmodel_demo_fix -> main
3 Months Ago
Blowpipe viewmodel animation updated to include latest ADS to idle anim and original reload requirements
3 Months Ago
Added hunter vision boost info in the consumable UI info panel Also added the missing horse dung production boost
3 Months Ago
Single Shallow Wall Shelves - Fixed dropped worldmodel spawning fully functional item instead of bag
3 Months Ago
Additional UpgradingEnabled check
3 Months Ago
Cleanup
3 Months Ago
Merge from main
3 Months Ago
Removed logs in BaseMountable::AttemptMount LOS check
3 Months Ago
Fix foliage shader merge issue. Adjust placement count.
3 Months Ago
Merge from main
3 Months Ago
Big code clean up and mark up. GPU readback to job wip.
3 Months Ago
fix missing terrain textures in workshop editor scene
3 Months Ago
Merge from jungle_update
3 Months Ago
Fixed error when getting killed by outbreak scientist
3 Months Ago
Progress
3 Months Ago
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3 Months Ago
Merge from jungle_update
3 Months Ago
Some possible NPCPlayerNavigator.GetAimDirection NRE fixes
3 Months Ago
Fix typo in croc death anim footstep sound notify