254,393 Commits over 3,990 Days - 2.66cph!

10 Months Ago
New MP5 sounds
10 Months Ago
Add developer menu (https://files.facepunch.com/tony/1b2711b1/sbox-dev_RNMgcIDcBP.mp4)
10 Months Ago
meta files
10 Months Ago
cherrypicking 96391 physical_keys
10 Months Ago
10 Months Ago
Fixed vanishing industrial pipes due to 96124
10 Months Ago
merge from helk_qol_01 (moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving))
10 Months Ago
merge from incendiary-rocket-explosion-fix
10 Months Ago
merge from milflame_improvements
10 Months Ago
merge from cargoshipsoundupdate
10 Months Ago
merge from launch_site_puzzle_loot_fix
10 Months Ago
Add camera bob
10 Months Ago
Expose aim offset per aim function
10 Months Ago
All launch site main building loot now uses puzzle reset mechanism, independent of the rest of the monument loot spawns. When the puzzle resets there is now guaranteed loot throughout the the main building, 50%~ more loot. Puzzle only resets when no players are nearby. S2P
10 Months Ago
Work on life states, depossess player on death, add pawn possession test https://files.facepunch.com/tony/1b2711b1/sbox-dev_9RDuMDYpfP.mp4
10 Months Ago
Added callback for external asset changes
10 Months Ago
Now saves the database somewhere where it won't be wiped on shutdown
10 Months Ago
Tidy up
10 Months Ago
Early out / cut nesting
10 Months Ago
Restore the old filter here even if e.Resume() throws
10 Months Ago
Add Rpc.Resume. This handles disabling and restoring filter if the Rpc.Caller is us before and after resuming. Use this everywhere.
10 Months Ago
FilterOnly -> FilterInclude. AllExcept -> FilterExclude. Only one RPC filter can be active at any time
10 Months Ago
merge from main
10 Months Ago
Fix EventSystem null exception LibrarySystem read/save version property, support switching versions
10 Months Ago
Leaderboard backup, run #11346
10 Months Ago
Merge bulk_uploader -> analytics_server_profiling
10 Months Ago
Add overload to allow EventRecord to be serialized as a completely flat object (without the Data field) Bug fixes Cancellation token on setting up blob
10 Months Ago
SKS sounds
10 Months Ago
Removed soft blend from mlrs_lightmask to fix the badass looking mlrs blinkers not rendering.
10 Months Ago
Flamethrower 3rd person center point fix. Improved flamethrower pilot light look and performance, now lights up a very tiny area around the barrel.
10 Months Ago
Add bulk uploading class to route high frequency data points through Blob storage rather than event hubs - normal gameplay events still go through the web api & event hub Switch frame profiling data to dedicated "profiling" table to avoid cluttering the "gameplay" tables Add `analytics_bulk_upload_url` convar to designate the upload container
10 Months Ago
Scene + asset backups
10 Months Ago
Fixed monuments static IO lines spawned at world origin
10 Months Ago
Fixed NRE when updating wires attached to null entities
10 Months Ago
Added door controller sockets to ladder hatch, triangle ladder hatch, shop front and wood shutters
10 Months Ago
Meta files and other things that Unity wants to update with the 2022 upgrade
10 Months Ago
Manifest
10 Months Ago
Code gen + protobuf
10 Months Ago
Fix NREs
10 Months Ago
merge from main
10 Months Ago
More basic stats More profiler markers that are exposed in release builds
10 Months Ago
Change `analytics_enabled` to be a saved convar (to make it easier to toggle in editor) - default to false instead of true
10 Months Ago
vm sks updates
10 Months Ago
Cleanup
10 Months Ago
Rename InvokeLogger -> InvokeProfiler Rename PacketLogger -> PacketProfiler
10 Months Ago
Serialize invoke stats in data points
10 Months Ago
Capture performance stats for every single server frame & send to azure analytics - packets (sends, recvs, total outbound packets) - invokes (execution time, invokes, adds / removes) - general execution time per frame Grab all physics stats (colliders, triggers, collisions, etc) - figure out later how to expose it in release build Add `dump_profiler_recorders` command to dump all ProfilerRecorder handles to disk in a .csv
10 Months Ago
Merge main -> Bikes. Updates bikes branch to Unity 2022
10 Months Ago
Cargo ship sound updates
10 Months Ago
terrain tests