254,763 Commits over 3,990 Days - 2.66cph!

10 Months Ago
ShaderGraph: Fix black region in triplanar texture nodes Facepunch/sbox-issues#5371
10 Months Ago
Cookies on fog
10 Months Ago
Nicer display names for world component types Don't need SdfNetwork component type any more
10 Months Ago
Naming, moved things around, removed unused code
10 Months Ago
Add Light Cookie test scene
10 Months Ago
Fix method identities not matching for generic declaring types Fix component RPCs declared on generic types
10 Months Ago
Fixed a crash with Hammer Model Viewer and bad models Middle mouse click for DColorCube/Mixer to reset to convar defaults Adds DColorCube.Get/SetDefaultColor Adds DSlider:ResetToDefaultValue (Was previously exclusive to DNumSlider) Increase the limit of ManipulateBoneScale to 512 (from 32) Display SENT/SWEP usage info in spawnmenu tooltip https://files.facepunch.com/rubat/2024/May02-67-YearlyElk.png
10 Months Ago
10 Months Ago
Added side by side trees using core/foliage and SpeedTree8Rust shaders
10 Months Ago
Speedtree with debugging info
10 Months Ago
blunder bus viewmodel animation idle pose edit
10 Months Ago
blunderbuss (needs renaming) materials and textures - before resize
10 Months Ago
More wire tool refactoring, the OnInput method mainly
10 Months Ago
sks 3p - all attachments now positioned correctly
10 Months Ago
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10 Months Ago
Fixed is client checks
10 Months Ago
VR: Fix render models loading improperly
10 Months Ago
Merged
10 Months Ago
Moved files
10 Months Ago
Pre-merge checkin
10 Months Ago
Updated shaders fixed culling masked trunk from transmission
10 Months Ago
Define DSP presets from c# Fix audiomixer processors not loading properly Add Sound.DspNames Move PhysicsLockControlWidget to ControlWidgets folder Add DropdownControlWidget<T> Add DspPresetHandle, editor to get dropdown
10 Months Ago
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10 Months Ago
Fixed a crash due to recent changes when net messages sent to client too early Rework player name retrieval for player disconnection chat message Fixes the message sometimes not appearing, due to the player object being gone too soon. Fix NPCs being sometimes blind due to recent changes
10 Months Ago
Fix dodgy rigidbody linls
10 Months Ago
Initial commit
10 Months Ago
Improve output format readability, remove optional result types Remove AudioReflections sampler
10 Months Ago
editing blunderbus viewmodel animations
10 Months Ago
Just exit playmode on Game.Close in editor
10 Months Ago
sprite y offset shadows sprite depth
10 Months Ago
merge from main
10 Months Ago
Delete the sks item skin asset, prevents it from being crafted as a SAR skin Update skin list
10 Months Ago
Remove .vmix type
10 Months Ago
WIP sending a special death info to the player when they die due to sleeping in a safe zone
10 Months Ago
Leaderboard backup, run #11466
10 Months Ago
merge queue_tracking -> analytics_server_profiling
10 Months Ago
Track queue size, events processed & execution time per queue per frame - bool to enable / disable it of course
10 Months Ago
Split ObjectWorkQueue out of ObjectWorkQueue<> Rename some variables to uppercase
10 Months Ago
Hide the health bar of the entity the player is looking at while in ADS and the hide interact text while aiming option is set to true Also optimised the health bar update method to remove an 80b/frame allocation and a 90b/frame allocation when looking at a building block (regardless of the ADS setting)
10 Months Ago
merge from main -> analytics_server_profling
10 Months Ago
killing enemies etc use og version's measurements add status coins
10 Months Ago
Adjusted motorbike fuel use
10 Months Ago
Fixed pedal bike being invisible since the LOD model update. Just assigned LOD0 for now, keeping the rest the same
10 Months Ago
Use drastically less fuel/sec on human-powered bikes. Let's not starve to death from a two minute bike ride
10 Months Ago
Working human fuel functionality for the pedal bikes. Takes from the driver's food and water instead of low grade fuel in a tank
10 Months Ago
Unsaved
10 Months Ago
Send the cargo ship patrol path to the player, render it on the map
10 Months Ago
Chromatic ab fix.
10 Months Ago
Fix
10 Months Ago
Blur method solution test