254,761 Commits over 3,990 Days - 2.66cph!

10 Months Ago
Scrap & attack helis use nested rotor wash prefabs as well, for ease of optimization. Should no longer have the weird rotor wash collision behaviour.
10 Months Ago
Edit pedal bike gears
10 Months Ago
Chinook & Patrol Heli ground wash collision fix & reduced minimum height needed for visual dust spam from 80 > 40 on both. Moved Chinook wash FX to nested prefab.
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Fixed steering speed bug when turning one direction and and then immediately in the other direction
10 Months Ago
Move shatterglass to a library
10 Months Ago
One more tweak, align both condensed and normal versions with the same right offset on the amount text so we can maximise the size of the font
10 Months Ago
Spacing tweaks
10 Months Ago
Use the condensed item pickup notice when displaying a pickup greater than the stack size of the item Condensed item pickup notice amount text so it's more legible
10 Months Ago
Fix shadergraph node drag drop, drag data needs to be full class name now
10 Months Ago
Fix trying to access null asset metadata, because of 0bc9a60 Fix asset publish widget not properly checking if source file doesn't exist, fixes inspector not working for cloud assets
10 Months Ago
Pedal bike mass, suspension, power, handling setup
10 Months Ago
Removed the parenting volume on the crane pickup piece, it would work when the crane rotates but not when it extends/retracts as our parenting system has no awareness of that movement Fixed another case where the attachment collider wouldn't match between client/server, leading to flyhacks
10 Months Ago
Fixed doors going crazy when spamming power into door controllers, we now discard actions if the door is busy
10 Months Ago
Minor suspension edit on pedal bike
10 Months Ago
Fixed a slight offset on the harbor crane pickup attachment that could maybe lead to flyhack kicks while standing on it Added a parenting volume to this section so if the player is standing on it while it moves they should move as expected with it Will need harbor S2P's for this to work properly
10 Months Ago
Merged helicopter fixes
10 Months Ago
Removed debug stuff
10 Months Ago
Bunch more targetting bugs fixed Had to revert damage checks and 0 hp workaround Modified zone sizes again
10 Months Ago
Fix gun shooting slower when it has muzzle boost + burst module rather than burst module alone
10 Months Ago
Fixed exploding heli in mid air without crashing Another attempt to fix this neverending orbit bug :)
10 Months Ago
Fixed some edge cases where the planner was unclear if you could place an external structure if you had just slid down a surface
10 Months Ago
Tweaked wooden shop front door controller socket position
10 Months Ago
Ensured starting orbit break inside update won't call the rest of the movement code that iteration
10 Months Ago
[André request] DoPrepare adds "TugboatDeployable" label to all deployables that can be used on a tugboat
10 Months Ago
Fixed logic problem with heli orbits when there are 0 targets and can break from the orbit
10 Months Ago
Add face collapse
10 Months Ago
Fixed high wooden gate and both hatches double door controller deployement
10 Months Ago
Better underwater distance benchmark prefab.
10 Months Ago
Prevent further damage to heli once in death state Ensure death spinout location is located on the floor
10 Months Ago
Merge from main
10 Months Ago
Recycler now gives out remainder scrap rather than rounding up scrap values - also fixes some components giving 1 extra scrap due to floating point errors
10 Months Ago
Loop select https://files.facepunch.com/layla/1b0111b1/sbox-dev_EaJSH5kbqn.mp4
10 Months Ago
Ensure some space is allocated for collisions prior to the death spinout
10 Months Ago
Added convar to disable monument crashing
10 Months Ago
Ensured monuments that have default tier don't slip through the cracks
10 Months Ago
Additional check for monument type
10 Months Ago
Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.
10 Months Ago
Fixed wobbly pedal bike wheels, adjusted suspension
10 Months Ago
Don't show suspension visually on the pedal bike. Reduce suspension distance. Adjust bike wheel colliders.
10 Months Ago
Can rotate unicycle with mouse in menu
10 Months Ago
do on update instead work out jitter later
10 Months Ago
Clamp camera rotation
10 Months Ago
Unstuck component Should hopefully fix the unicycle getting stuck on stuff
10 Months Ago
Creeping tree wind test prefab and material
10 Months Ago
Logo + purple colour
10 Months Ago
Update to tree scene
10 Months Ago
Few tweaks, another m4 loadout and non-operable spaghelli
10 Months Ago
Remove achievement log fix object ref