254,390 Commits over 3,990 Days - 2.66cph!

11 Months Ago
v_trenchknife: missing AnimConstraint prefab + integrate attack anim into animgraph
11 Months Ago
Revert Playground to version from main Add new CargoCraneTest scene to test the crane in isolation Removed the HarborCraneManager script from last week, roll all of the functionality into the crane as we might have multiple
11 Months Ago
v_trenchknife: initial commit with basic animgraph
11 Months Ago
S2P harbor_1 for testing
11 Months Ago
Fixed some tutorial pop up video prompts not working after the player respawns due to triggers not getting a proper exit/enter
11 Months Ago
Legacy wood building skin video header
11 Months Ago
Removed power consumption from all the following logic gates: AND, OR, XOR, memory cell, timer, blocker, rand, counter, switch and smart switch
11 Months Ago
Make debug.starttutorial set tutorialenabled to true when called in the editor, saves manually enabling tutorial every time Don't show return to survivor mission step until player has filled TC
11 Months Ago
Optimise UpdateResourcePings process further, don't run a Vis at all since we can just iterate over the networkable entities in our tutorial group Make it run every 3s instead of every 1s
11 Months Ago
Update viewmodel prefabs
11 Months Ago
Fixed AND, OR & XOR gates draining batteries on both sides instead of only the side with the highest power input
11 Months Ago
Delete TutorialHelpModalStageWidget component, no longer used
11 Months Ago
Fixed mission objectives not getting picked up by Phrases build - this seems to have affected all mission objectives, not just the tutorial island
11 Months Ago
Brutalist church progress
11 Months Ago
Proper fix for hull vs mesh at large coordinates (thanks dirk)
11 Months Ago
Leaderboard backup, run #10243
11 Months Ago
Initial commit Component id + prune those for refresh as well Serialize id properly OnRefresh Fix refresh for bones
11 Months Ago
small oilrig sat tubes flow wip
11 Months Ago
Get rid of redraw flicker when adding/removing from lists and dicts
11 Months Ago
Fix NRE when deleting items from serialized list in inspector Fix removing dictionary entries not marking scene unsaved
11 Months Ago
Fix copy/pasting nodes referencing graph target input.
11 Months Ago
Allow easy access to graph inputs from node menu, including "This" https://files.facepunch.com/ziks/2024-03-11/RkOMLQmLlN.png Facepunch/sbox-issues#5082
11 Months Ago
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11 Months Ago
Cubemapper tests
11 Months Ago
11 Months Ago
studdle colour adjustments
11 Months Ago
Fixed presence of an HLTV bot causing certain commands to not run Disable random bot movement on HLTV bots Adjust debug.getregistry hack So it doesn't return empty table every time, but a persistent one
11 Months Ago
11 Months Ago
Added input.value node
11 Months Ago
handlebar_moustache small adjustments
11 Months Ago
IzTriangleHull calculates center with doubles, I have no idea why this fixes triangle collision but it does
11 Months Ago
player update. homing missile launcher anims exported and set up
11 Months Ago
OnDestroyInternal should be internal
11 Months Ago
Update Facepunch.ActionGraph Facepunch/sbox-issues#5066 Facepunch/sbox-issues#5128
11 Months Ago
11 Months Ago
Test reproducing Facepunch/sbox-issues#5128 Better handling for missing parameters during validation Facepunch/sbox-issues#5128
11 Months Ago
11 Months Ago
Test reproducing Facepunch/sbox-issues#5066 Fixed Facepunch/sbox-issues#5066
11 Months Ago
Merge from main
11 Months Ago
merge from main
11 Months Ago
Move FlexLayoutManager so it spawns in sooner to fix console spam while loading the menu
11 Months Ago
Update for clothing api
11 Months Ago
Check all conditionals in SerializedProperty.ShouldShow, should make multiple ShowIf's work again
11 Months Ago
[ActionGraphInclude] implies [Expose] Rename "Game Object" node category to "Scene" Expose scene tracing to Action Graph https://files.facepunch.com/ziks/2024-03-11/sbox-dev_rirZ1oi97u.mp4 Fixes Facepunch/sbox-issues#5120 ActionGraph node menu respects [ReadOnly] attributes
11 Months Ago
Game Object Network Mode Selection https://files.facepunch.com/conna/1b0711b1/sbox-dev_G97N4pdA3q.png (#1495)
11 Months Ago
Refactor tutorial help prompts so that the Localization system can pick up the text on it Should be no visible changes, just moved the Phrases out of a struct on the help prompts
11 Months Ago
Fixes local interpolation jitter
11 Months Ago
Merge from main -> editor_compare_client_server_fields
11 Months Ago
Merge from main -> harmony2
11 Months Ago
Merge from main -> rpc refactor_2