254,393 Commits over 3,990 Days - 2.66cph!

11 Months Ago
Merge from main -> editor_compare_client_server_fields
11 Months Ago
Merge from main -> harmony2
11 Months Ago
Merge from main -> rpc refactor_2
11 Months Ago
Test scene init Sorted clipping terrain in test scene Properly split terrain from other scenes
11 Months Ago
Fixed player not being able to process tutorial if player corpse despawns and is replaced with a bag (objective will complete if the player opens the bag, although the ping will no longer be visible)
11 Months Ago
Merge main
11 Months Ago
Merge from main
11 Months Ago
Initial Improve API, add targets (left/right motor, left/right trigger) Motor frequency emulation Remove unused PWM fixes Better & simpler motor control Impulse trigger preview Haptic editor - Play -> Preview Approach this differently: let's just do a bunch of preset patterns and allow them to be scaled Remove stuff that we're not using now More patterns (though defining these in code feels silly) Apply scales, clean up More patterns Stomp active patterns when using raw access API Docs, allow length scaling
11 Months Ago
More patterns Stomp active patterns when using raw access API Docs, allow length scaling
11 Months Ago
updated church position
11 Months Ago
Create multicam.viewmodel.scene
11 Months Ago
Brutalist church decals setup
11 Months Ago
better looking brick blend layers
11 Months Ago
Save Scene As dialog tries harder to open in a logical place Don't render camera if its width/height are 0 Fix SpriteRenderer/TextRenderer not setting SceneObject tags properly If scene view is hidden, still update the scene if we're not playing the game Remove unused Move renderingpipelines to engine2
11 Months Ago
This bounds checking in izCreateBVH is wrong
11 Months Ago
Add destroy self behaviour state. Recall coroutine rework.
11 Months Ago
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11 Months Ago
Add ImpureAttribute
11 Months Ago
11 Months Ago
Revert "Expose SceneTrace etc to ActionGraph" This reverts commit 438a62d24fbf3dc9a156f8279322af8ccb00c51d. I want to make some of these methods into action nodes, not expressions.
11 Months Ago
Expose SceneTrace etc to ActionGraph https://files.facepunch.com/ziks/2024-03-11/sbox-dev_NWYZqy5dMC.png
11 Months Ago
Mark IActionComponents as obsolete Don't list obsolete component types in ComponentTypeSelector
11 Months Ago
Allow .sbproj files to have names Add EditorUtility.SaveFileDialog Right click > create model creates a model
11 Months Ago
merge from main
11 Months Ago
Delete Sense.cs
11 Months Ago
More removal
11 Months Ago
Remove all code that calls Sense.Stimulate
11 Months Ago
Remove OnSensation and calls.
11 Months Ago
oilrig_1 S2P
11 Months Ago
updated level3 lods and colliders to remove last flow blockers to the structure
11 Months Ago
Merge from main
11 Months Ago
string fixes and move more text to string files
11 Months Ago
Throw exception when trying to lock a MixBuffer twice
11 Months Ago
Leaderboard backup, run #10228
11 Months Ago
Shipping container video header
11 Months Ago
Merge from main
11 Months Ago
Added basic motorbike entity without sidecar
11 Months Ago
Merge main -> Bikes
11 Months Ago
Save file bakcup
12 Months Ago
Added cinematic gestures for kick and push anims from frontier bar door interaction. Re-linked drink and chicken cinematic gestures
12 Months Ago
Added talk_06 cinematic animation
12 Months Ago
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12 Months Ago
Parent merge
12 Months Ago
Poster scene backup: 'Light the Way' hero
12 Months Ago
Temp pose file
12 Months Ago
Merge from main
12 Months Ago
Brutalist church progress
12 Months Ago
Delete Input.AnalogInputs/GetAnalog (might re-add later)
12 Months Ago
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12 Months Ago
Simple device instance memory (disconnect and reconnecting the same controller should point to the same device), all events pass controller ID