reporust_rebootcancel

127,745 Commits over 4,109 Days - 1.30cph!

48 Days Ago
Merge from parent
48 Days Ago
Merge from main
48 Days Ago
merge from main
48 Days Ago
merge from main
48 Days Ago
merge from main
48 Days Ago
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48 Days Ago
merge from roof_beams
48 Days Ago
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48 Days Ago
merge from wallpaper_frontier_floor_fix
48 Days Ago
merge from jungle_update_improvements
48 Days Ago
merge from bicycle_fuelstorage_fix
48 Days Ago
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48 Days Ago
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48 Days Ago
merge from sapling_billboard_fix
48 Days Ago
merge from wallpaper_fixes
48 Days Ago
Turn off vine network position invoke when they are idle, removes 40% of network position ticks
48 Days Ago
Experimenting with disabling syncPosition on vines that aren't in use
48 Days Ago
Use a proper trace for water level checks rather than arbirarily looking an ocean values
48 Days Ago
Set the recently changed scrap heli and patrol heli gibs colliders to read/write
48 Days Ago
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48 Days Ago
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48 Days Ago
Hovering pack tiles starts playing a video
48 Days Ago
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48 Days Ago
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48 Days Ago
Stop bicycle showing fuel interaction prompt
48 Days Ago
Always ensure terrain pushback is off when starting a spinout
48 Days Ago
Missed files
48 Days Ago
Fixed wallpaper line of sight issues for doorway, window, half and low walls
48 Days Ago
Delete incomplete stadia support
48 Days Ago
Add support for overriding the Steam item name and background colors
48 Days Ago
Don't show the send message button on the friends list context menu if the player has the chat UI disabled
48 Days Ago
created skin asset files for abyss storage and set to unlock with diver hazmat skin asset
48 Days Ago
Enable Discord functionality on Mac
48 Days Ago
renamed to abyss horizontal storage tank and abyss vertical storage tank
48 Days Ago
Fix loot not working on new scientists
48 Days Ago
Use classic scientist mesh
48 Days Ago
Fix scientists seeing from their belly button instead of their eyes
48 Days Ago
- If running into the target by accident when heading to a cover, enter dogfight mode - When hiding look in the direction the player is likely to come from
48 Days Ago
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48 Days Ago
First pass on cover behaviour
48 Days Ago
Added new pack categories, whitelist system, more filtering Also fixed a grid bug
48 Days Ago
Bugfix: MonumentBenchmark - move WaterSystem init to Start In standalone client it errorred due to different default awake order (Monument awake before WaterSystem) Tests: autobench in editor
48 Days Ago
Setup better item height Applied to main menu prefab
48 Days Ago
Fixed non tagged servers from throwing an NRE Adjusted scrollbar width
48 Days Ago
Added support for capsule shaped spatial environment volumes for opaque objects
48 Days Ago
Better connection modal animation
49 Days Ago
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls) 3 texture variants no lods yet
49 Days Ago
off material for strip light
49 Days Ago
fluorescent light model
49 Days Ago
Found and increased a bunch of other heights: orbit, death, patrol etc