224,348 Commits over 3,684 Days - 2.54cph!

2 Months Ago
nightlight convars
2 Months Ago
Simple crush logic
2 Months Ago
BaseVelocity carries over
2 Months Ago
Allow creating RTs if the texture with the same name is an error texture Clean up Lua created render targets on level shutdown Cleanup Lua created bound textures (surface.SetMaterial) on map shutdown Remove "TODO: Refusing to discard X bytes" message Would appear with developer 1 referencing map entity lump, the memory is properly purged on map load Fix HL1 sentry leaving solid barrier on death with keep ragdolls
2 Months Ago
Prevent assets from reimporting (by calling AssetDatabase.StartAssetEditing) when calling `PreparePrefabs` during build Cut down time from 1000s -> 30s: will it work in practice?
2 Months Ago
food packaging - canned food, updated scale, pre 2D final texture pass
2 Months Ago
Support for tabs in text drawing (#1460) * Fixes tabs drawing as boxes * Nicely spaces tabs to line up columns * Requires `white-space: pre` in razor https://files.facepunch.com/crayz/1b2111b1/sbox-dev_HbcLhN7N6C.png
2 Months Ago
Update ScreenText tab test
2 Months Ago
Also handle strings that are made up of only tabs
2 Months Ago
Text tabs quick start Working fixed with tabs Work in tab stops during line layout Tab stops are font width * 4 spaces wide No need to collapse tabs here, we do it with WhiteSpace Fix tabs not always lining up, use measured space width Fix tab runs at starts and ends of strings not working
2 Months Ago
Fix tab runs at starts and ends of strings not working
2 Months Ago
Make it an interface
2 Months Ago
Correct order
2 Months Ago
Might not have an active scene
2 Months Ago
Remove this log
2 Months Ago
Bit cleaner perhaps
2 Months Ago
player update. exported/set up mobile phone anim set and populated its override controller with the new anims
2 Months Ago
Item Store Headers category rough styling
2 Months Ago
Redo header
2 Months Ago
Subtract 93194
2 Months Ago
Add particles to turret scene
2 Months Ago
Fix saving links to the prefab instead of the root object when editing a prefab Don't destroy particles until they're all dead
2 Months Ago
Lightbinner handle exceeding max envmaps
2 Months Ago
ItemList Headers
2 Months Ago
Merge from main
2 Months Ago
▄▊▍█▆ ▍▊█▌▋▋▆▅▉▊ ▆▅▆▊▋ ▋▌▊▇▍▌▌▉ ▇█▊▋ ▊▍▅▌ ▄▍█▆▋ ▇▉▄ ▇▆▇▅ █▌▊▌▅▉▋▅▍ ▉▉█ ▅▄▄█▅▄▊
2 Months Ago
added wall_brick_b2_trim_noalpha
2 Months Ago
Fix clothing editor sceneobject leaks Fix broken surface Tweak GameObject.Clone, so we don't stomp the incoming transform
2 Months Ago
▍▊▌▅▍ ▌▆▍▍▄▆▉ ▌█▉▌▆▋▅ ▇▄▄▉ ▆▊▋█▄▄▄▍ ▅█▇▅▊ ▅▉▇▍▋▄.▆▄▇▅▅█▄ ▄▊ ██ ▍▅▌▄ ▉█ ▅▇▅▌ ▌▅ ▄▄█▆
2 Months Ago
█▋▌▌▌ ▇▆▍█▊▉▍ ▄▍▉▇▌▇ ▉▉▇▅▅▆▊▌▆▊▉▍▉ ▍█▌▅▋▉▍ ▍▉█ ▉▌▋▋▉▇▄ ▅█ ▇█▍▍▅▇▉ ▉▅▍▄▉▇█▅▉
2 Months Ago
added wall_brick_b2 trim + single mats
2 Months Ago
player update. Edited spraycan handhold position and updated spraycan override controller to use the update unarmed idle pose
2 Months Ago
▍▌▋▅ ▉▋▍▇▄▉▇▉▄██ █▊█ ██▍▇▊ ▆▇▍▊ ▌▋▉█▅▆▋ ▄▊ ▄▌█▌▅▊:▅█▆▍▇▄▌▄▍▅▋▆▉▉▆ █▌▉▄▅ ▊ ▉▅▅▇▆▇▌ ▇▋▄▊ ▇▆ ▆▆ ▄█▊▊▍▊▉ ▆▇ ▍▆▉▇▉▄▌
2 Months Ago
Undo changes to Player:SetActiveWeapon Apply a physgun hack to it similar to gravgun Use blocking load for ClientsideModel/Ragdoll models Prevents regressions with addons not expecting async loads
2 Months Ago
Testing something but its shit, stash it though
2 Months Ago
Compile fix
2 Months Ago
Fixed firefly artifacts blowing up bloom on glass modding cubes
2 Months Ago
player update. exported/setup rf transmitter anim set, created new overholdtype for it and edited detonator entity
2 Months Ago
wall_brick_b2 meta
2 Months Ago
lighter brick material added (wall_brick_b2)
2 Months Ago
Make everything that uses gametags use the same restriction logic
2 Months Ago
Some cleanup
2 Months Ago
Merge from /main/shader-memory-review3 => ~30% shader memory reduction
2 Months Ago
Basic support for RangedFloat in SerializedObject SoundEvent's sounds are sounds instead of strings MinMax to Range, string[] to List<string> in our Resource definitions Add sound preview button to ResourceControlWidget GameResource inspector uses new ControlWidgets instead of PropertySheet SerializedObjects, share type conversion code more Add SerializedDictionary + unit tests Add DictionaryControlWidget Update ClothingEditor to use SerializedObject
2 Months Ago
▊▇▇▊▅▆▉▇▊▅█▆▋ ▅▄▍▉▄ ▅▋▇_█▊▄_▅▆▇▇█▍_▍
2 Months Ago
merge from fix_convar_property_nre
2 Months Ago
merge from static_elevator_door_fix
2 Months Ago
Fix NRE when trying to access null string ConVars (changed codegen) Run codegen
2 Months Ago
▄█▆▍ ▋▊▆▌▆▄▆▌▋▊▍ ▅▇▅ ▄▊▍▋▅
2 Months Ago
merge from red_overlay_swap