reporust_rebootcancel

127,216 Commits over 4,109 Days - 1.29cph!

Yesterday
Fixed settings dropdown going crazy when opened
Yesterday
Fixed steam inventory modal not loading correctly for dlcs
Yesterday
Merge: from main
Yesterday
Fixed map marker color setting not showing color options
Yesterday
Fixed soundtrack dlc page errors
Yesterday
Fixed AK store tile not redirecting to the right pages
Yesterday
Fixed storage barrels mentionned as storage barrel vertical in the frontier overlay page
Yesterday
Play styling and adding player count to game modes
Yesterday
Fixing finger skinning for player rig update
Yesterday
Update test save
Yesterday
Electric Table Lamp - Cleaned up deployable prefab, fixed lightbulb LOD config
Yesterday
Reduced text sharpness, doesnt look good in builds
Yesterday
Enable all the pages by default - should give us a performance boost on first menu enter
Yesterday
RHIB Update
Yesterday
preload store skins convar is saved
Yesterday
Making Rust Red Again, store DLC and Settings
Yesterday
merge from main
Yesterday
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Yesterday
Try the modal again, just revert the prefab and go from there
Yesterday
merge from main
Yesterday
Electric Table Lamp - updated icon, final texture tweaks
Yesterday
Sub navigation theme
Yesterday
fix nomad date
Yesterday
Add convar to toggle boat building block damage forwarding behaviour.
Yesterday
Merge from main
Yesterday
Replace some of the green elements with og rust red
Yesterday
Merge from cinematicEntity_fix
Yesterday
Fix cinematic entity DemoHideObjects convars not working after closing and reopening a demo
Yesterday
Merge from hardcore_refresh
Yesterday
Compile fixes
Yesterday
Reapply 125897, adjust logic to only run if there is already loot spawned, should fix no loot in vanilla
Yesterday
Added an editor tool to simulate loot spawns on each loot spawn scriptable object, can configure how many slots and how many iterations to run
Yesterday
merge from new_menu
Yesterday
Fixed steam inventory modals not unloading skin viewer correctly Steam inventory uses store redirects as a fallback
Yesterday
Fixed escape not working correctly with skinviewer fullscreen
Yesterday
Fixed swapped barrel and shelving in general tab decor category Restored missing assets in dlc tab
Yesterday
Fixed general store getting squashed on opened
Yesterday
Removed TrueShadow demo files
Yesterday
Updated TrueShadow
Yesterday
new_menu -> main
Yesterday
Just make the quit modal reference itself for quiting instead of the parent
Yesterday
Have a crack at Fuzzy Searching (searching doesnt need to be an exact match) Roll it out to the Server Browser search Setup a standardised api so we can use it everywhere
Yesterday
Merge from main
Yesterday
Clicking the option row redirects the click on the element on the right
Yesterday
Don't show the little arrow on the player indicator on the map in hardcore
Yesterday
merge from new_menu
Yesterday
Fixed store overlay page carrousel button staying selected Fixed page with no videos appearing white Fixed shipping container page missing video Fixed legacy wood wall and gate page missing video thumbnail
Yesterday
Merge from hardcore_refresh
Yesterday
Subtract 125897, want to rule it out of causing the empty loot spawns issue
Yesterday
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