reporust_rebootcancel

155,208 Commits over 4,536 Days - 1.43cph!

2 Months Ago
WIP
2 Months Ago
merge from main
2 Months Ago
More minor work
2 Months Ago
Merge from satellite_crash
2 Months Ago
Default require_powerplant to true. Stays false in editor for easier satellite testing.
2 Months Ago
Merge from satellite_crash
2 Months Ago
Finally fixed the mounting-backwards bug. That took longer than it should have.
2 Months Ago
Adjusted powerline pole ladder collider to be able to climb it from any sides Updated side wire colliders to use GameTrace so players can climb through but shoot it Disable ladder collider if powerline pole does not have an IO box, no more require looking at the collider when climbing
2 Months Ago
merge from darts_game
2 Months Ago
darts polish & fixes - fix scoring not calculating properly - integrate effects from petur: dart puff, bullseye hit, win game - change default accuracy velocity threshold 0.03 -> 0.05 - fix winning game adding another score line at the end
2 Months Ago
merge from sculptures
2 Months Ago
merge from main
2 Months Ago
merge from sculptures/lods
2 Months Ago
refactored out persistent vertices/indices in the generator for TempJob allocated lists, virtually free and allows parallel LOD marches
2 Months Ago
- Make appearance and animation windows movable (mostly refactoring to make all utk rust windows movable) - Create keyframes for current zoom/focal length when placing dolly cameras. - Fix NRE from cloning players - Fix not being able to use convars directly in demoui2, no longer prioritizing the options menu. - Maybe fix the dlaa/dlss crash, needs more testing
2 Months Ago
▍ ▍▍▄▋▍▊█▆ ▊▋▌ ▅▄▅▊▊██▌▄ ▊▅▅▊█▌▄▄ ▋▆▍▉ ▅▉▅▋▋▄▊▅▆▆▅▌▌███▅▆▉▋▉▌▇ ▌▌▇▆▅ ▊▇▉█▋▆▍█ ▄▌▍▇▌▊▋▇▍▆▋▄█ ▉▍█▋▆▍▆▆▇▍ ▇▋▉█▍▋▊▅▊█▄ █▆▇▅ ▌▍▅▍▌▉▊▆▋▄▇ ▄▋▉▆▊▆▊▍ ▉▉ ▇▅▋ ▊▇▅▅ ▉█▅▋▄▉▇▄▅▇█ ▇▋▉▋█▊▊▍▉ ▇▌▋ ▋▆▌ ▉▉▋▇▆▉▇█▋▇▍ ▉▍▅▅▆▉ ▍▆▊ ▌▄▉▋▅ ▄▇▊▌▊▊▇▉▆▄ ▌▇▋▄▌▍▆▌██▄▊ ▋▇▅▇▌ ▉▊▄▉ ▍▄ ▆▆▅ ▋▊▄▊▊▄ ▋▅▇ ▌▋▌ ▇▊▉▆▄▆ ▄▇▊▆▋▇▋▌ ▍▆ ▉▌▇█▋▋▆▉▋▋ ▌▄▍▉▄▆▉▍▅▍█▆▍▋▆▍█▉▍ ▋▍▋▄▉▊█▉▆▅ ▊█▍ █▆█▄ █▄▅█▋▋▋▍▋▆▍▊ ▆▌▆▊▊ ▄▌▄▍ █▍▉▊▇▌▉▉█ ▌▊▆ ▆▉█▇ █▄ ▅▄▅▋█▉ ▍▄ ▆▇▋▇█ ██▄▍▅▉▌█ ▌▅█▆ █▇▇▄▇▌▆▅▄▊
2 Months Ago
initial LOD setup - using box sampling at mip levels to generate meshes from the same data using smaller grids, only generating 2 lods because it turns to nothing after that many. Can get tri count in the region of 9k->2k->0.2k
2 Months Ago
Fix triangle planters not snapping to triangle floors testlist
2 Months Ago
Bar Wallpaper - updated textures and icon
2 Months Ago
merge from HAB_armour_health_fix
2 Months Ago
Fixed placement of wooden barricade and barbed wooden barricade. Raised notInSphere checks that were preventing placement. Tightened bounds setup so the tests still pass. Tested placement on terrain and construction in editor
2 Months Ago
Made corridor stop transition pieces wider to account for train stations of different widths
2 Months Ago
▅ ▉█▌▍▌ ▍▌█▅ ▊▅▋▆▊▆▇▅▄▍▄▍▉▍
2 Months Ago
▄ ▍▄▇ ▄▅▄▌▅█▅▉█▆ ▆▍▉▌▄▆▋ █▆ ▆▍▉▆▉▇▄▍ █▋ ▋▊█▊▅▅▍ ▄▉▉▆▍▍▊▆▌ ▌▇ ▌▇▅█▊ ▋▌█▉▌▉█▅█▋▌ ▊▉▌▇ ▇ ▋▄ ▅▆▍▄ ▆▄▌▄▊▉▋▄▅▊ ▆▄▊▋ ▋ ▊▅ ▉▄▇ ▋▅▄▍▊▍▉ ▍▅▇▍ ▆ ▊▋ ▉▇▊▌▌▍▇▇
2 Months Ago
More prefab cleanup
2 Months Ago
merge from fix_cliff_gaps
2 Months Ago
Applied a similar fix as 158818 to cliff_tall_slope_r_[a-b] prefabs to prevent holes in terrain at the corners of the cliff
2 Months Ago
▍ ▌▆▉▆▊ ▆▌▊▍ ▆█▊▅
2 Months Ago
Tightened anchor setup on cliff_hills_large_c
2 Months Ago
merge from game_room_dlc
2 Months Ago
█ ▍▅▌▌▄▍▇▇ ▌▄▅▊▉▇▊▉▉▌▉▌▋ ▄▋▆▄▆ ▅█ █▇▊▍▉
2 Months Ago
updated dartboard texture so that no. 16 is more clearly visible
2 Months Ago
fixed rotation of the pooltable balls so numbers are facing up by default
2 Months Ago
Possible fix for sfx error when entering network range of dome
2 Months Ago
update to pooltable and textures. flattened cloth so its not visually confusing. rebaked pooltable and updated textures
2 Months Ago
merge from main
2 Months Ago
Merge from satellite_crash
2 Months Ago
Remove the fuel text placeholder
2 Months Ago
Remove some dead UI
2 Months Ago
Fixed HAB with armour not calculating correct max health on the server after server restart due to spawn ordering - now explicitly rebuilding max health from children on PostServerLoad()
2 Months Ago
Initial setup
2 Months Ago
Update dart offset in viewmodel and event on throw animation
2 Months Ago
Double the speed of navmesh generation, fix some loading saves not working, fix some navmesh tiles missing, add logs to troubleshoot OOM issue
2 Months Ago
Merge from main
2 Months Ago
Add build artefacts for all platforms
2 Months Ago
Remove debug.break left by accident
2 Months Ago
¬!Dummy commit
2 Months Ago
Remove the rotation on descent
2 Months Ago
jukebox - glowy lighting turns off and on when power is supplied - tweaked material emit values - prefab updated
2 Months Ago
jukebox - added a warm glowy lighting effect - updated model with second uvchannel - updated textures - updated materials