reporust_rebootcancel

129,242 Commits over 4,232 Days - 1.27cph!

4 Months Ago
floating city tarp fixes and lods
4 Months Ago
merge from new_menu
4 Months Ago
Store tab now has a "NEW" tag when theres new weekly skins the client never saw Limited tab opening sequence when showing new skins for the first time
4 Months Ago
Updated Pilot Hazmat Textures
4 Months Ago
new_menu -> main
4 Months Ago
Greatly improved speed of the new server search Around 20 ms for over 10k servers with 3 combined searches - not bad results!
4 Months Ago
slightly increase cloud haze density for fog weather clouds, blends horizon better
4 Months Ago
Build manifest to be able to spawn scientists (got erased from merge)
4 Months Ago
clothing mannequin mesh tweaks wip
4 Months Ago
Updated pilot hazmat vm prefab with new mesh
4 Months Ago
Missed a file
4 Months Ago
Async-ed the steam inventory crate definitions filtering
4 Months Ago
use per frame integrated scroll offset for cloud detail noise instead of absolute time
4 Months Ago
3p bandage and basket anims, entity and override controller setup
4 Months Ago
Added all rustiggé eggs to the skin viewer
4 Months Ago
merge from fogmethod1 (sky branch)
4 Months Ago
fix weird atmosphere fog at night, also fix randomized cloud offsets using the same seed for each noise and xform component
4 Months Ago
▉▆▍▋ ▇▉▊▆▆▍▅▋▋▍▆ █▄▋█▌ (▋▍██)
4 Months Ago
Changed shipping containers in food market area to green. Changed blend layers.
4 Months Ago
▍▅▄▆▅ [▇▉▋_▇▇▄▇▍▆.▇▅▅█▆▅▋▆▆▍▅▌▇▍(▆)] ▅▋ ▉▍▍ █ ▍▆▉▌▋▄▄▉▍ ▆▅ ▊▅▊▅▄▌█▇▉▊▍▄▄▇▄▊ █▆▊█ ▇▍ ▌▇▌ ▊▊ ▉▄▋ ▋▇▋▄▅▅▆▄▄▍ ▅▊█▋▄▅█▉ (▊█▊▆▆▋▋▋▇▆▇▇▅▌▆▌▍, ▊▇▄▅▍▇▇▅▋▇▋█▄▇▊▆, ▅▍▊▄█▄▍▆█▋▄, ▋▊▋▆▇▊▌▇▌▇▇▋, ▄▆▄▉█▄▇▇▌▊▅▄▍▊▋). - ▉▊▇▌▊▅▇ - ▊█▍▅▇▌ ▅▄▌▌▋▅▉ ▌▇█▉▅▅.
4 Months Ago
3p military flamethrower anims, entity and override controller setup
4 Months Ago
Add support for doubles,floats and primitives in reset static field gen.
4 Months Ago
Removed the white sphere on the bow arrow in the skin viewer (??)
4 Months Ago
3p anim updates for shotguns and launcher
4 Months Ago
Fixed skin viewer panning controls staying ON when exiting full screen while panning
4 Months Ago
Added an editor command to randomise the skins in the store
4 Months Ago
Better map settings
4 Months Ago
Add escape capture to server search
4 Months Ago
Draw map grids on our map viewer in the play menu. Grid shader is somewhat based off hopes and dreams.
4 Months Ago
▍▊▋▆▉ ▋▄▅▄ ▇▄█▌_▇▄▆_▅▊
4 Months Ago
More wip. Refactor all individual calls to IsBuildingBlockedByX to a single BlockedByAnything function
4 Months Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
4 Months Ago
turned backface cull back on on ejector seat 2nd material
4 Months Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
4 Months Ago
RHIB LOD material optimisation
4 Months Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
4 Months Ago
floating city scene update
4 Months Ago
Added NEW tags to header nav button
4 Months Ago
Merge from main
4 Months Ago
merge from new_menu
4 Months Ago
Store time logic tweaks
4 Months Ago
▅▆▆▄▌ ▊▆▊▅ ▌▍▋▉▉▉▌▌▇▇ (▍▆▍ █▅▌▍▄▌) ▌▋▅▊▆ ▅▉█▄▇▄ █▍▊▄▄▇ ▆▅▊▇▊▄█
4 Months Ago
Fix premium modal design
4 Months Ago
▄▊▌▊▍ ▍▇▊▍▄ ▉▆▅▉▅ ▊▍▅▇▆▄ █▅█▊▋▇.
4 Months Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
4 Months Ago
Create custom inspector to make editing voicelines easier, stop using the "bark" term and try to always use "voiceline"
4 Months Ago
Merge from main
4 Months Ago
Refactor voicelines to replicate with voiceline index instead of voiceline hash, also allows per-category cooldown work to start
4 Months Ago
merge from new_menu