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136,324 Commits over 4,324 Days - 1.31cph!

11 Days Ago
exported golf swing anims
11 Days Ago
11 Days Ago
Plugged the viewmodel prefab in
11 Days Ago
Folder cleanup
11 Days Ago
Fix clientside golf ball being returned to the server
11 Days Ago
Data cable world model and view model prefabs. Assigned new world model to item.
11 Days Ago
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11 Days Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
11 Days Ago
Revert golf ball mountable and golf ball back to what they should be
11 Days Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
11 Days Ago
Added fillContainers command. It will fill boxes, barrels, TC's (anything with a container) with random items within 5 meters of the player. You can filter items by category too, same as the fill inventory command.
11 Days Ago
Updated UpdateLookingAt to ignore IO entities that arent matching the wiretool type you're holding Way easier to wire chips when holding the ethernet tool, and chips cannot block electricity wiring
11 Days Ago
Update: PoolAnalyzer - escape a bit more - don't analyze statements before Pool.Get call - escape analysis when pooled object is returned out of method - debug binary built from b8b556ae Tests: unit tests + started unity. still a bunch of false-positives, but found first legit bug
11 Days Ago
Art pass for the data cable wire tool including: - World model - Viewmodel - Lods - Material & Textures
11 Days Ago
manifest again
11 Days Ago
Fixed FixCaret TMP_InputField NRE
11 Days Ago
Computer has multiple 'power out' slots that you can power using the graph
11 Days Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
11 Days Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
11 Days Ago
New: PoolAnalyzer - validates code around Pool usage - debug assembly built from e7281f13 Tests: detected errors, but those are false-positives (return of pooled object instance)
11 Days Ago
Added mini golf course sections as deployables.
11 Days Ago
Fixed the config input fields fuckery
11 Days Ago
Golfcart cursed experiment
11 Days Ago
Cleaned up the mess in the UI folder
11 Days Ago
Node registry cleanup Added the basics: Add, Subtract, Multiply, Divide, Or, Less Than, Equal, Clamp
11 Days Ago
Merge: from save_leak_fix - Bugfix for items leaking during save - items would be incorrectly marked as persistent when owned by transient entities Tests: 5 save-load cycles on 2.5k procgen in editor. still leaked ~10 entities per save, but couldn't find them
11 Days Ago
Merge: from main
11 Days Ago
Random material changed for no reasons
11 Days Ago
Dragging an input on a wired output replace the connection
11 Days Ago
Changed golf hole files
11 Days Ago
Can drag and drop from a port to another to connect them
11 Days Ago
minigolf ramp 05 (curved)
11 Days Ago
server update version to 021f737/2022.3.41x1 - any rigidbody with >128 colliders becomes a physx aggregate rather than an actor
11 Days Ago
apartment complex greybox - some demolition on one side of the building
11 Days Ago
server unity version to a1f6e5b/2022.3.41x1 - enabling proper multithreading for PhysX trigger contact processing
Rin
11 Days Ago
Tightened up horizontal and vertical embrasure colliders
11 Days Ago
- Culling toggle in editor - Fix issues with cell offsets - Fix grid offsets with negatives - Change dispatch thread size
11 Days Ago
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11 Days Ago
Simplify kapok branch A from 4 colliders into a single mesh convex collider Will save 6-9 colliders per vine swinging tree in jungle biome
11 Days Ago
Capturable flag item/entity that you can pick up, move, drop Location is shown on the map
11 Days Ago
- Wire up new golf hole - Setup animator - Reset mechanics
11 Days Ago
Stripping out more useless stuff, adding in more needed stuff Shut down the tutorial server if the player disconnects for more than 5 seconds or finishes the tutorial
11 Days Ago
Added some new string and logistic network nodes Added zoom in the graph editor
11 Days Ago
Merge from 3p planner animation update
11 Days Ago
Animation fixes and code improvements
11 Days Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
11 Days Ago
Added a config panel for the dot matrix screen Fixed some recursion bugs when evaluating the graph Cleanup
11 Days Ago
added golf hole bucket thing
11 Days Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
11 Days Ago
Craggy with hackweek junk on it