reporust_rebootcancel

117,448 Commits over 3,987 Days - 1.23cph!

9 Days Ago
merge from main
9 Days Ago
- Changes the way you can know a tiger is tailing you, previous one gave too little time to react when you noticed what was wrong - Makes tiger flee when dragging a body if someone gets too close - Remove roar - Fix logic error in Trans_IsInTargetViewCone (a bug was negating another bug, so it remained unnoticeable)
9 Days Ago
Merge from main
9 Days Ago
merge from main
9 Days Ago
Merge from armor_insert_techtree_ui
9 Days Ago
Added armor insert information display to tech tree UI
9 Days Ago
merge from crafting_techtree
9 Days Ago
Techtree progress, plates, primitive and general clean up
9 Days Ago
Merge from armor_insert_crafting_screen_ui
9 Days Ago
Crafting screen armor insert information display
9 Days Ago
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9 Days Ago
merge from fix_copy_radius -> main
9 Days Ago
Fix copyradius not working after moving clientside
9 Days Ago
Merge from main
9 Days Ago
Removed some TriggerHurt logs
9 Days Ago
Created a custom bee trigger hurt to support modifying the hurt info Fixes PvE
10 Days Ago
Merge from crafting_slots_rolls
10 Days Ago
Applied matching armour slot settings to knight pants and hat
10 Days Ago
crafting_update -> main
10 Days Ago
bees -> crafting_update
10 Days Ago
Fix logic not respecting minimum slots
10 Days Ago
Fix burny bees yet again
10 Days Ago
Assign OwnerId to bee swarms spawned from grenades
10 Days Ago
Increased deployed beehive prevent building volume
10 Days Ago
Increase max LOD count for LOD converters
10 Days Ago
Fixed cooking workbench client NRE
10 Days Ago
Rotation corrections
10 Days Ago
Clientside rotation (this is ok so long as we use a square/sphere collider lol
10 Days Ago
- Set up really crappy move forward script - Use item mod instead - Temporarily set LODS to all be LOD0
10 Days Ago
Setup tech to allow an entity to be created on a throw. Brand new entity throw specific methods and a bunch of conversion + helper stuff added throughout.
10 Days Ago
fixes, unwrap source mesh UVs
10 Days Ago
Setup throw, throw_ready and throw_cancel animation events
10 Days Ago
Fixed broken aim animation
10 Days Ago
Add support for viewmodel renderer
10 Days Ago
Reapply cooling and warming tea recipe produced item
10 Days Ago
Merge from coop_monument_fix
10 Days Ago
crafting_update -> main
10 Days Ago
virtualitemicon_nre_fix -> crafting_update
10 Days Ago
Merge from crafting_slots_rolls
10 Days Ago
Fix virtual item icon nre
10 Days Ago
Remove a todo
10 Days Ago
Adjusted logic to support items with different caps (eg. metal facemask). If an item has a maximum of 1 armour slot then it will now be a 50% chance of a slot appearing and 100% while the crafting tea is active
10 Days Ago
Merge from main
10 Days Ago
merge from main
10 Days Ago
Merge from flowers_bait
10 Days Ago
Fixed orchids, roses and sunflowers having bait value
10 Days Ago
Fixed being able to deploy chicken coops in monuments