reporust_rebootcancel

138,198 Commits over 4,505 Days - 1.28cph!

5 Months Ago
merge from useplayerupdatejobs3/jobify_is_flying_2
5 Months Ago
5 Months Ago
merge from useplayerupdatejobs3
5 Months Ago
merge from new_console-ui
5 Months Ago
update from main
5 Months Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
5 Months Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
5 Months Ago
Dont print every log twice
5 Months Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
5 Months Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
5 Months Ago
Add debug drawing for cell coordinates and build status
5 Months Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
5 Months Ago
Fixed layout issues when using free aspect or low resolutions
5 Months Ago
merging medical syringe refresh to main
5 Months Ago
Codegen
5 Months Ago
Fix crafting order bug
5 Months Ago
merge from main
5 Months Ago
merge from easter2026_dlc
5 Months Ago
Fixed NRE when clicking on a vehicle button when not ingame
5 Months Ago
Localized category buttons in item and vehicle tabs
5 Months Ago
merging salvaged cleaver refresh to main
5 Months Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
5 Months Ago
wip
5 Months Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
5 Months Ago
merge from main
5 Months Ago
Merge: from main
5 Months Ago
Disabled rich text on search bar base prefab
5 Months Ago
Fixed hover end fuckery when clicking buttons in the item tab
5 Months Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
5 Months Ago
adjusted inject self sound anim event
5 Months Ago
Updating skinning for bone armour
5 Months Ago
merge from main
5 Months Ago
easter wallpaper #2 textures, material, icon, setup. updated skins list, engine file
5 Months Ago
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
5 Months Ago
opaque windows on the apartment complex damaged side, removed interiors fully on that end
5 Months Ago
merge from new_console-ui
5 Months Ago
Moved new error overlay to the OverlayCanvas
5 Months Ago
Restored loading screen
5 Months Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
5 Months Ago
merge from main
5 Months Ago
merge from memcell_shortcircuit_tests
5 Months Ago
Added new memory cells tests to cover short circuits
5 Months Ago
merge from itemicons_compression_fix
5 Months Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
5 Months Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
5 Months Ago
merge from skinviewer_easter
5 Months Ago
Skin viewer resolution is now matching the resolution set in the graphics settings (clamped to 4K)
5 Months Ago
Fixed skin viewer lighting rig not toggling themselves correctly sometimes
5 Months Ago
Updated bunny costume in the skin viewer
5 Months Ago
merge from main