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117,489 Commits over 3,987 Days - 1.23cph!

20 Days Ago
deployed Beehive new collider and prevent building volume
20 Days Ago
Merge from crafting_update
20 Days Ago
Merge from cookingv2
20 Days Ago
crafting_update -> Aux2
20 Days Ago
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20 Days Ago
Cooking workbench icon
20 Days Ago
- Protobufs - Codegen
20 Days Ago
Merge: from main Tests: none, no conflicts
20 Days Ago
Disabled chicken mesh by default on trophy prefab
20 Days Ago
bees -> crafting_update (needs codegen)
20 Days Ago
Bound new SSS profile to natural beehive.
20 Days Ago
Merge from small trophy chicken head update
20 Days Ago
Swapped protobufer index to try and avoid conflicts
20 Days Ago
Don't discard the whole spawn group if the first valid point is out of the navmesh, fall back to the next points unless they are all out of navmesh
20 Days Ago
Fixed overly large not in sphere check on deployable hive
20 Days Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
20 Days Ago
Cull natural beehive particles at distance
20 Days Ago
Chicken ragdoll axis/stability tweaks
20 Days Ago
Smaller sample position to prevent being spawned on junkpile_base when it's underground
20 Days Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
20 Days Ago
Dont share the same tokens as the tooltips
20 Days Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
20 Days Ago
Merge: from profiling_improvements - makes the Linux binaries compatible with more distros (Ubuntu 20.04, Debian 12) Tests: ran in Ubunti 20.04 and 24.04 via WSL. Took snapshots and opened them in perfetto.
20 Days Ago
Update: ServerProfiler now usable on older Linux distros - Binaries built using revision 45d79338 Should work on Debian 12. Tests: Ran on WSL Ubuntu 20.04 and Ubuntu 24.04 and took snapshots - all worked.
20 Days Ago
Updated Chicken Head on Small Hunting Trophy
20 Days Ago
Set dropToGround to true for junkpile scientists spawn points, in case the navmesh is below ground
20 Days Ago
Potential fix for "failed to create agent because it is not close enough to the navmesh" error spawm
20 Days Ago
Fix some deployment issues with single plant pot
20 Days Ago
Fix log spam from possible endless recursion detected
20 Days Ago
set all anims to none in Holdtype.None controller
20 Days Ago
Rename convar used to gate the logs, correct oversight in the potential fix
20 Days Ago
Potential fix for server OOM caused by log spamming in SenseComponent, hypothesised to be null fire entity
20 Days Ago
Texture optimization.
20 Days Ago
Merge: from main Tests: none, no conflicts
20 Days Ago
merge from terrain_ignore_grid
20 Days Ago
Fix scientists spawning out of navmesh
20 Days Ago
made CoarseQueryGrid structure safe to interact with after disposal - logs errors if you somehow add trigger bounds to it after disposal, not happened yet - silently ignores attempts to remove bounds - any checks pass as if further physics checks are required, as a fallback
20 Days Ago
Stop natural beehives from running save. Just let the tree manage them on init
20 Days Ago
Fix bee hives spawning at in correct locations on oak_b
20 Days Ago
Wire in new bee particle force field system
20 Days Ago
Merge from crafting_update
20 Days Ago
Merge from cookingv2
20 Days Ago
Bespoke bee patterns for the beehive - instead of just using the open air swarm.
20 Days Ago
Chicken animation updates and model fix for neck issue
20 Days Ago
Possible fix for being able to spam the hatch button in coop UI
20 Days Ago
Fixed LOD levels on new teas
20 Days Ago
RPC checks Fixed NRE when spray painting Removed a temp log Fixed planters not transferring their water level when reskinned
20 Days Ago
Merge from orbit_cam_fix
20 Days Ago
Fixed third person orbit camera not working in demos
20 Days Ago
Remove IO from workbench tech trees