255,658 Commits over 3,990 Days - 2.67cph!

49 Days Ago
Leaderboard backup, run #16721
49 Days Ago
Don't forget to initialize NetworkObjects array
49 Days Ago
Networked scene change rewrite - much cleaner approach
49 Days Ago
Menu for adding properties
49 Days Ago
Removed logs in legs animator Comments
49 Days Ago
Added LODs for jungle floor pieces
49 Days Ago
Gauss: spin viewmodel's coil every time we consume a bit of ammo
49 Days Ago
exported updated vm minicrossbow anims
49 Days Ago
merge from primitive -> aux2
49 Days Ago
Make gauss coil parent to a separate bone so we can rotate it later
49 Days Ago
merge from primitive_gm -> primitive
49 Days Ago
Fix compile error from using statement creeping in
49 Days Ago
Removed the old old horses population (the non ridable one), was set to 0 and unused
49 Days Ago
Line renderer supports additive blending in fog https://files.facepunch.com/layla/1b0811b1/sbox-dev_CFQJAMRIhQ.png
49 Days Ago
Fixed admire mask again to ensure state is retained whilst not overriding strings
49 Days Ago
Another angle at action graph properties
49 Days Ago
Update Gauss model to use blockout Use correct model for Rpg item
49 Days Ago
Switched population to use the new horse prefab Ranches as well
49 Days Ago
Same treatment for deploy mask
49 Days Ago
Ensured idle animation mask includes all hand movements
49 Days Ago
- Fixed broken masks causing jaggy arrows - Ensured additive layer behaves itself - Stopped double start of the reload animation
49 Days Ago
gauss gun blockout
49 Days Ago
Reverted MenuUI.Options prefab to 109385 Codegen, manifest
49 Days Ago
Add WithAimCone extensions Add radius to glock, python, mp5 weapons
49 Days Ago
adobe wall texture fixes
49 Days Ago
merge from primitive
49 Days Ago
Converted the environment volume depth pass to use the CommandBufferManager system. Also added support for viewing the effect outside of playmode both in the game and scene views
49 Days Ago
Add optional count badges to TabWidget tabs Asset Inspector: always show ref/usage tabs, allow flexible preview sizing Save asset browser filters/search between sessions, resolves Facepunch/sbox-issues#7247
49 Days Ago
Reduce horse skidding sound volume
49 Days Ago
Rename map - upload wip version
49 Days Ago
Armor slots UI/interaction
49 Days Ago
Use correct network orphaning for Rpg projectile - if we host transfer, it should naturally become unguided and continue moving forward
49 Days Ago
Rpg projectile is created by the host Make the laser pointer for the Rpg visible for other clients Fix Rpg guided mode
49 Days Ago
Fixed player and player body positions mismatch caused by the legs IK when riding horses Added HorseSaddle
49 Days Ago
adjusted horse physics mat
49 Days Ago
- Sorted on attack rotation angles (they had messed themselves up) - Implemented new all strings drawn anim into idle layer
49 Days Ago
horse skidding behaviour fixes and improvements
49 Days Ago
Implemented ILocalPlayerEvent.OnTakeDamage. Pass DamageInfo instead of just amount so we can get more info from the event Added PlayerDamageIndicators Component, flashes a red vignette when taking damage Added directional damage indicators when hurt (lifetime is exaggerated for video) https://files.facepunch.com/CarsonKompon/2025/January/08_10-07-TartFruitfly.mp4
49 Days Ago
ceilingfan_b prop adjusted metal_trim_painted_02 tint properties
49 Days Ago
Merge LinearMove and Rotation into 1 component FuncMover
49 Days Ago
Add Additive and FogStrength to LineRenderer https://files.facepunch.com/layla/1b0811b1/sbox-dev_VnTl4GS71x.mp4
49 Days Ago
Merge from siegefx
49 Days Ago
OnClothingChanged is now called if a wearable item's contents changes. ItemContainer.ContentsHash now includes sub contents. Client & server both update proteciton values when armor inserts are applied.
49 Days Ago
Final prefab & related files.
49 Days Ago
Wip map
49 Days Ago
Func Rotation Func Linear Mover Trigger Push
49 Days Ago
Added jungle ClimateParameters
49 Days Ago
exported vm minicrossbow idle strings drawn back anim
49 Days Ago
Lets use a light for the rpg laser pointer Add TemporaryEffect.CreateOrphans Sex up the rpg projectile
49 Days Ago
Allow `.` and `-` in command names