141,157 Commits over 4,383 Days - 1.34cph!

11 Months Ago
merge from iconrender_improvements -> iconrender_improvements/batch
11 Months Ago
merge from main -> iconrender_improvements
11 Months Ago
Removing more logs when changing AA, DLSS, and DLAA settings
11 Months Ago
watergun_achievements_fix -> main
11 Months Ago
Let DoSplash bypass new splash logic on a per call basis Liquid weapons no longer call the new DoSplash logic - just use the old Fun_Water system
11 Months Ago
simple_snow_usage -> main
11 Months Ago
Remove some debug stuff
11 Months Ago
Fix incorrect beehive boolean trigger
11 Months Ago
main -> simple_snow_usage
11 Months Ago
main -> syncvars
11 Months Ago
main -> new_menu
11 Months Ago
Added CompileSimulatorWindow - shows buttons to switch symbols / test compile (button colour feedback on pass/fail) Prefer having visual buttons to click to encourage me to use it
11 Months Ago
compile_simulator_window -> main
11 Months Ago
Tweaked brick foundation wallpaper pos again
11 Months Ago
Set pooling command to editor and listen server only. Let's us use server commands locally. Codegen.
11 Months Ago
pooling_test_command -> main
11 Months Ago
merge from adobe_floor_split
11 Months Ago
Adobe wood beams conditional models, hidden when wallpaper is applied
11 Months Ago
pooling_test_command -> main
11 Months Ago
Wrap whole thing in client block instead
11 Months Ago
Compile error
11 Months Ago
pooling_test_command -> main
11 Months Ago
Added a command to test for pooling NREs on the client by spawning and destroying an object locally one hundred times.
11 Months Ago
merge from main
11 Months Ago
Settings keybinds tab
11 Months Ago
adobe floor models split for ceiling wpp
11 Months Ago
cleanup
11 Months Ago
renamed some wallpapers, fixed incorrect icon references, tweaked mask on floorpaper
11 Months Ago
vine_pooling_nre -> main
11 Months Ago
Ensure vine renderer is not null
11 Months Ago
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Can put wallpaper outside on triangle foundation too
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Wallpaper tool stack size and category, craft one at a time
11 Months Ago
When creativemode.freeplacement is active, outside wallpaper isnt removed
11 Months Ago
Can put wallpaper on foundation outside
11 Months Ago
Removed ConVar logs when changing DLSS settings
11 Months Ago
Remove turntables from Wallpaper Starter Pack view
11 Months Ago
removed some jungle procedural components from empty procedural map
11 Months Ago
Floor and Ceiling pack page setup
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Cherry pick from 121916 (add spinning wheel to scene, setup)
11 Months Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
11 Months Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
11 Months Ago
merge from Placeholder_UIsounds
11 Months Ago
merge from Missing_Physimpact_sounds
11 Months Ago
merge from adminui_fireworkpattern_fix
11 Months Ago
Merge from main