reporust_rebootcancel

126,905 Commits over 4,201 Days - 1.26cph!

4 Months Ago
Merge from main
4 Months Ago
Pull hardcoded asset references from scripts too
4 Months Ago
Simplify scientist shooting logic
4 Months Ago
New bulb models
4 Months Ago
Enable maintainMaxCondition on a bunch of deployables. (They could previously lose max condition when repaired in the repair bench, this has no effect on deployables since they are always full health when placed)
4 Months Ago
Adjusted the single shelf pick up volume so it can be picked up when deployed above TC's, WB's etc...
4 Months Ago
Super simple notifications window blockout
4 Months Ago
4 Months Ago
▅▍▊▅▅▆▊█ ▉▄
4 Months Ago
▊▋▍▍▊█▅▍█▊▄▅▇_▍▋▌▉▍_▉▄▇ -> ▉█▌▋
4 Months Ago
▄█▆▋ ▆▉▋█ ▆▆▇ ▇▊█▄▆▄▆▉ ▊▅ ▇▆▉▊▉▅▉▌ ▌▉ ▍ ▆▊▉▍▋ ▋▅▅▄▄▄▌▍▅
4 Months Ago
Fixed buttons not removing their pressed state correctly on pointer up (following the OnPointerClick changes)
4 Months Ago
Fixed the issue with sky turning black too early at train tunnel entrances
4 Months Ago
▇▅▉ ▇▆▍▋▍▍ ▆▆▋▄▋▇▇█
4 Months Ago
il_postprocessor_build_fix -> main
4 Months Ago
▇▉▅▍ ▇▅ ▌▍▊█ ▋▆▊▊▍▅▊▆▆ ▊█▅▄ ▍▇▆▍ █▆█▋▉▄▆ ▄█▄▍ ▍▌▄█▉▇▄▊▍▉▌, ▊▆▉▋ ▄▅▅ █▆ ▉▅▆ █▊▆▋▆▆ █▊▉▅
4 Months Ago
main -> new_menu
4 Months Ago
Clean: remove deleted TerrainBenchmark from the build settings Tests: none, trivial change
4 Months Ago
Bugfix: FoliageGridBenchmark - FoliageGrid was destroyed without waiting for job completion This caused issues with native container cleanup Tests: autobench in editor
4 Months Ago
tube lights wip implementation
4 Months Ago
Include fx prefabs in warmup too
4 Months Ago
removed old bullet_container folder and contents as it's no longer needed
4 Months Ago
Security Spotlight Prefab update
4 Months Ago
atmosphere height falloff
4 Months Ago
Prefab update speakers
4 Months Ago
WIP propper build area check using bounds instead of the temporary radius test
4 Months Ago
Speaker blockouts update
4 Months Ago
hanging fish LODs complete for 3 variants. prefabs updated
4 Months Ago
ship_searchlight textured
4 Months Ago
Spawn new scientists on small oilrig
4 Months Ago
Reduce odds of scientists charging
4 Months Ago
- Vary angles, don't be predictable and peek from the same place twice - Improve and simplify the way we measure the quality of a flanking path, prevent very direct paths being accepted as "flanking" paths
4 Months Ago
syncvar_ilpostprocessor_hook -> main
4 Months Ago
Update: Merge Terrain and FoliageGrid benchmarks - Re-enabled terrain rendering in FoliageGridBenchmark - Delete TerrainBenchmark Tests: autobench in editor
4 Months Ago
Revert file change
4 Months Ago
Dont print anything on weaving success - only failure Wrap lots of weaver variables in using statements to help prevent any leaks/issues in the future
4 Months Ago
Merge from additional_environment_volume_shapes
4 Months Ago
Merge from main
4 Months Ago
Do not highlight cart button on owned items
4 Months Ago
Include editor
4 Months Ago
merge from j25_monument_fixes
4 Months Ago
▅▇▌▌▌ ▋▉▌▆ ▇█▊▍▊▉▊▋▍_▋█▉▇▇_▋▇▋▆▆▌
4 Months Ago
▄▋█ █▍▍▊▌▄▉▍ ▄▉▉▅▇▍▋▋▋▆▌ ▍▄▅█▉▄▇ ▍▋ ▆▆▍▆▄ ▆▅▊▅ ▉█▊▆▉▅ ▊▊▉█ ▄▆ █ ▄▆▆▋▇▇ ██ ▊ ▉▄▋▊▋▊ ▇▄▅▌▄▉ ▅▌ ▆▊▉▍▌▌ █▌▍▉▌▆ ▊▄▆▍▌▆▊▌▍ ▊█▍▇ ▍▆▉▇▅▅ ▌▍█▄▄▌▇▊
4 Months Ago
Bugfix: MonumentBenchmark - don't clean up reflection probes between monument spawns This would cause sporadic exceptions during benchmark run. Tests: autobench in editor
4 Months Ago
S2P all
4 Months Ago
jungle_floor_shadow_proxy -> main
4 Months Ago
Fixed jungle floor shadow proxy. Parse object name in highlights to remove the shadow proxy cube
4 Months Ago
cave_entrance_a disabled no sunlight on a volume - too close to surface
4 Months Ago
Fix scientists not reacting to loud gun sounds when patrolling
4 Months Ago
When checking out, fallback to browser if the steam overlay didnt open for whatever reason