reporust_rebootcancel

141,322 Commits over 4,383 Days - 1.34cph!

18 Days Ago
Don't store furniture as children of the apartment room because it causes issues with raycasts (and who knows what else) Switch from using codelocks to an "apartment lock" - new type of BaseLock that reads auth list from the apartment room instead of having to sync the list of guests from apartment room -> codelocks - apply to all furniture & doors inside the apartment so we can protect all storage incase cheaters / players sneak into apartment rooms
18 Days Ago
Codegen command name
18 Days Ago
Scaled to match mortar tube.
18 Days Ago
Mortar ammo stuff.
18 Days Ago
Merge from workbench_upgrades
18 Days Ago
Order fix
18 Days Ago
Wire up a bunch more buttons: offer item icon/ cost item icon/ create sell order
18 Days Ago
- Wired up sell order creator plus/minus buttons - Item search popup scripts - Sell order creator scripts - New Item Search Entry handler
18 Days Ago
merge from split_dump_command
18 Days Ago
improvements to split dump commands - added help text for clientside commands - added debug log after dump with folder for outputs - added text warning to dump and dumprootobjects that it will stall server and may cause crashes.
18 Days Ago
Merge from workbench_upgrades
18 Days Ago
Update: replace all unsafe usage with spans, should throw if I go out of bounds Tests: compiles
18 Days Ago
- item search bar setup - sell order creator setup
18 Days Ago
Rollback the rollback
18 Days Ago
Merge from main
18 Days Ago
Merge from cleanup
18 Days Ago
Convert some of the apartments furniture into entities
18 Days Ago
Use flag to determine if room is rented so client doesn't need list of authed users - modify furniture code to use the flag
18 Days Ago
Commands for `rentroom {room}` and `checkoutroom`
18 Days Ago
merge from mortar
18 Days Ago
Merge: from main
18 Days Ago
Subtract: roll back 148302 - merge from usepalyerupdatejobs_purge Release servers are crashing (but debug not). Will chase up next week
18 Days Ago
Continued
18 Days Ago
merge from main
18 Days Ago
merge from fix_privaddfriend_vis
18 Days Ago
add vis priv fix to turrets as well
18 Days Ago
merge from main
18 Days Ago
Rework item exclusion handling for efficiency upgrade. Item list instead of hardcoded. Hooked up excluded items.
18 Days Ago
18 Days Ago
salvaged axe refresh deploy anim updated
18 Days Ago
Move all the upgrade item mods to a dedicated folder.
18 Days Ago
Vital icons pass
18 Days Ago
- Virtual Icon setup - Renames - Spacers
18 Days Ago
Workbench.Upgrades pass
18 Days Ago
18 Days Ago
Bunch of small, misc cleanup
18 Days Ago
Merge from parent
18 Days Ago
exported updated crossbow bowless vm anims
18 Days Ago
Added new inventory sounds for the bone knife and rework/polish the salvaged axe sounds
18 Days Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones Tests: unit tests + ran around on craggy, used heli, zipline, swam
18 Days Ago
Merge: from main
18 Days Ago
Terrain holes prototyping with SDF style shape components to render new static terrain holes locally for improved resolution
18 Days Ago
same again
18 Days Ago
removed unnecessary files
18 Days Ago
updated upgrade visuals for reinforced - added new ones for tier 2 and 3
18 Days Ago
efficency and surplus gibs
18 Days Ago
Clean: remove dead using statements Tests: none, trivial change
18 Days Ago
Update(tests): adding TickInterpolatorCache tests - added overloads to accept index directly instead of entire baseplayer Tests: ran unit tests
18 Days Ago
- Add a 'remove all' button to clear up all the sell orders - Fix phrases again
18 Days Ago
Clean: nuke TickInterpolator We lose consistency unit test, so i'll add a couple basic ones in next change Tests: ran AH unit tests