255,048 Commits over 3,990 Days - 2.66cph!

9 Days Ago
Added orchid, rose and sunflower items. Linked to them from their collectables and plantproperties.
9 Days Ago
Added radial menu option to toggle the growable UI. Option shows when looking at a growable without a hostile held item.
9 Days Ago
iterate about page
9 Days Ago
Tests reproducing #1826 #nullable enable in DefaultUpgrader More robust type hierarchy matching in default upgrader Fixes #1826 https://files.facepunch.com/ziks/2025-02-14/explorer_7llmQXMW5F.mp4
9 Days Ago
More auto turret tests
9 Days Ago
#nullable enable in DefaultUpgrader More robust type hierarchy matching in default upgrader Fixes #1826
9 Days Ago
9 Days Ago
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
9 Days Ago
Manifest
9 Days Ago
Sunflower collectable setup. Added spawn population. Added to spawners.
9 Days Ago
Manifest
9 Days Ago
Orchid population. Added orchid and rose to auto spawns.
9 Days Ago
Tests reproducing #1826
9 Days Ago
Rose collectable and spawn pop
9 Days Ago
Double the life length of ripe stages for cosmetic flowers
9 Days Ago
Manifest
9 Days Ago
Initial sunflower item, world model, entity, plant properties setup.
9 Days Ago
Hopper suction + related mat/textures. Added texture scroll to VertexLit Blended Custom
9 Days Ago
fixed wrong check stopping consoletoggle params from working
9 Days Ago
Change page view analytic Add referenced by section
9 Days Ago
Rose seed item fix
9 Days Ago
Manifest
9 Days Ago
Initial rose item, world model, entity, plant properties setup.
9 Days Ago
Manifest
9 Days Ago
Initial orchid item, world model, entity, plant properties setup.
9 Days Ago
merge from menu_friends_list
9 Days Ago
Renamed some flower stage prefabs for consistency with existing ones.
9 Days Ago
Fix NRE in people edit Session service cleanup Fix viewer counts Clean up forum views on mobile, slightly
9 Days Ago
merge from main
9 Days Ago
cherrypicking skin bundles
9 Days Ago
Translation tweaks if logged in, always use selected language, ignore browser
9 Days Ago
misc Player.Stats stats/perks wip material shit player shooting player attack/reload anim bullet model rpc player attack anims added some old model files to project dmg floater player dash wip dash skid
Leaderboard backup, run #17597
9 Days Ago
Handle wind and displacement in compute step
9 Days Ago
merge from main
9 Days Ago
merge from console_history_playerprefs
9 Days Ago
Save console command history in player prefs, so it persists in between sessions
9 Days Ago
Auto turret tests wip
9 Days Ago
Merge from main
9 Days Ago
Chickens in coops now go to sleep at night
9 Days Ago
Merge from triangle_planter
9 Days Ago
Fixed triangle planter collider marked as convex, resulted in a square collider for placement
9 Days Ago
testlist -> gettestlist
9 Days Ago
Simplify reference to resources
10 Days Ago
merge from hackweek_automatedtesting
10 Days Ago
Minor test fixes
10 Days Ago
Added testrunner.isbusy command, returns { isBusy = true/false } when running tests/not running tests
10 Days Ago
Change code that reverts items to instead destroy all custom items
10 Days Ago
Split into multiple classes Remove ability to modify vanilla items - instead create a new custom item that is the same as the vanilla item - having to revert every single vanilla item introduced possibility of normal assets staying modified Exposed ItemModEntity
10 Days Ago
Added testrunner.getlastresult command returns the last test result json