138,038 Commits over 4,324 Days - 1.33cph!

14 Days Ago
Optimisations and refactoring
14 Days Ago
Started tools tab
14 Days Ago
Fix npc weapon parenting
14 Days Ago
▆ ▌▅▄▍▊▅ ▆▋▌▊▄▆▍ ▅▍ ▄▉▋ ▊▊▍▌▋ ▅▄▆ ▅▍▊▆▋▊▌▇▆▅▉▌█▌ ▋▋█▉▊▄ ▋▉▆▄▌▋▌█ ▇▍▇▍▌█ ▄▆▄▉▌██
14 Days Ago
Updating outbreak scientist skinning
14 Days Ago
Optimised textures sizes for LNY horsearmour
14 Days Ago
guns box corpse
14 Days Ago
sulfur box corpse tweak
14 Days Ago
Updated LNY horse armour icon to match other armours
14 Days Ago
Silly horse mask lod burst cloth controller
14 Days Ago
gun box gibs appended to prefab
14 Days Ago
silly horse mask player neck lods
14 Days Ago
Potential NRE fix
14 Days Ago
merge from building_planner_viewmodel_perentity_toggle
14 Days Ago
Remove from ladder hatches as well
14 Days Ago
LNYHorsearmour WM and WM prefab
14 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
14 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
14 Days Ago
Component box guns gibs Some texture tweaks
14 Days Ago
apartment complex layout refinement to street and ground surfaces
14 Days Ago
Adding m16 blockout rigs
14 Days Ago
append gun box to storage adaptor allow collision group
14 Days Ago
ran manifest, icon manifest, localization
14 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
14 Days Ago
Updated LNY horsearmour textures and icon
14 Days Ago
silly horse mask lods, neck lods still to do
14 Days Ago
Adding mortar rig fbx
14 Days Ago
▉ ▌▇▌▊▍ ▍▅▉▆ ▊▉▍▆▇▊▌█▌█▅▊▅▌
14 Days Ago
merge from bbs_divesite_fix
14 Days Ago
merge from SupplySignal_SloMoGuys
14 Days Ago
merge from naval_char_texture_optimizations
14 Days Ago
merge from naval_prop_texture_optimizations
14 Days Ago
merge from naval_env_texture_optimizations
14 Days Ago
merge from main
14 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
14 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
14 Days Ago
Fix divesites spawning within boat building station area
14 Days Ago
Renamed the item and vehicles tab classes and prefabs
14 Days Ago
Added vehicle tab
14 Days Ago
Rentable kiosk E blockout
14 Days Ago
sulfur box corpse
14 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
14 Days Ago
further texture optimizations + removal of unused textures
14 Days Ago
Deleted extra horse mask textures
14 Days Ago
Merge from naval_update
14 Days Ago
Format npcShootingComponent to remove weird spacing
14 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
14 Days Ago
fixed editor spawning of island shore vectors
14 Days Ago
texture optimization pass removed unused ramp_diff.tga
14 Days Ago
Artist overlay page video updated