255,109 Commits over 3,990 Days - 2.66cph!

12 Days Ago
Optim: ServerProfiler - properly avoid false-sharing when recording memory state when taking a snapshot - using debug binaries (b445081f) Should be a smidge faster faster in multithread allocation-busy scenarios. Tests: took a snapshot on craggy
12 Days Ago
Update: track VirtualSize as well - Also properly avoid false-sharing
12 Days Ago
▌▌▉ ▌▍█▅▊▋▇█▍ ▇█▅▄/▆▄▍▋
12 Days Ago
FoodVisualConfig setup for entity/third person too.
12 Days Ago
Added a "Branch Name" description to the Config UI along with a new token so it can be translated
12 Days Ago
Skin update
12 Days Ago
added parallax plane to break stuff even more
12 Days Ago
break everything
12 Days Ago
Update: ServerProfiler - emit working set as KB instead of Bytes - Also pre-allocate extra size in string builder to account for the memory counters. KB are easier to spot on the graph changing(not really on perfetto's Values view, better on delta view) Tests: exported in editor on Craggy
12 Days Ago
Holding alt when clicking an item in the F1 item menu will debug log the item definition filename, clicking that message selects the item definition in the project.
12 Days Ago
3rd person pie animation fix
12 Days Ago
merge from Hazmat Plushy
12 Days Ago
Merge from triangle_planter (and latest main)
12 Days Ago
Icon
12 Days Ago
Merge from main
12 Days Ago
Merge from rotation_parent_fix_2
12 Days Ago
phrases
12 Days Ago
merge from backpacks_wr
12 Days Ago
merge from dismount_player_rotation_fix
12 Days Ago
merge from demo_button_fix
12 Days Ago
merge from supplydrop_flyhack_fix
12 Days Ago
merge from shield_info_fix
12 Days Ago
merge from horse_double_ragdoll_fix
12 Days Ago
Implemented visibility system for chickens (taken from recent horse implementation)
12 Days Ago
Setup new material and foliage asset, improve grass blade shape, change instance data to use bezier curves.
12 Days Ago
Fix leaderboard being case sensitive
12 Days Ago
Update forum when posting Refresh forum list on new post Send pubsub message last on reply/thread Discreet link to forum
12 Days Ago
Move need updates into a budgeted work queue
12 Days Ago
Leaderboard backup, run #17549
12 Days Ago
merge from main -> hackweek_modding_improvements
12 Days Ago
merge from custom_url_tag -> hackweek_modding_Improvements
12 Days Ago
Include level url in tags so you can get the custom map by querying server
12 Days Ago
merge from custom_vitals -> hackweek_modding_improvements
12 Days Ago
Fix compile error
12 Days Ago
Add ability for the icon to be changed - use textureId just like CUI
12 Days Ago
Merge from modding_prefabs
12 Days Ago
More rocket splash test scenarios Improved the gizmos, refactoring
12 Days Ago
Berry bush static prefabs (all colour variants)
12 Days Ago
Medieval metal door static prefabs (single & double)
12 Days Ago
Static variants of food cache prefabs (001-005)
12 Days Ago
Merge from hopper
12 Days Ago
Adjusted build volumes to rule out some clipping hopper placement scenarios
12 Days Ago
Merge from main
12 Days Ago
Fixed players harvested by the hopper not getting the proper skull player assignment
12 Days Ago
Add `test_custom_vitals` command to test modding vitals works
12 Days Ago
Add code to create custom vitals when the CustomVitals RPC is sent to the client
12 Days Ago
Add CustomVital template to GameUI.Hud.Vitals.prefab
12 Days Ago
Added hopper socket to medieval box
12 Days Ago
Chef kiss gesture - animation + setup. Added icons for all 4 gestures.
12 Days Ago
Add protobuf for custom vitals message