255,369 Commits over 3,990 Days - 2.67cph!

19 Days Ago
Implement manual bilinear sampling and edit CPU sampling to match GPU behaviour, add distance scaling, improve rng hash function, fix edge case causing out of sync rng.
19 Days Ago
Leaderboard backup, run #17405
19 Days Ago
prevent number keys from selecting 2nd weapon in other slot rename currentSlot to currentIndex to remove ambiguity with weapon slot
19 Days Ago
19 Days Ago
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19 Days Ago
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19 Days Ago
Motion vector shader stub, we want a very thin vertex size for this Motion vector test and scene
19 Days Ago
Motion vector experiments https://files.facepunch.com/sampavlovic/1b0511b1/ShareX_18HStfTFsS.mp4
19 Days Ago
We aren't using m_pTransformBufferPrevData and probably won't need to with compute transforms, also remove m_hTransformTexture which has been deprecated for years
19 Days Ago
Fixed incorrect label on shield info panel (dmg protection)
19 Days Ago
Fixed typo on catapult ammo item desc, removed extra spaces
19 Days Ago
Fixed propane bomb and firebomb both missing their item information panel
19 Days Ago
Fixed ballista reload animation still playing locally after dismounting
19 Days Ago
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19 Days Ago
set up tripmine kill icon
19 Days Ago
merge from main
19 Days Ago
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19 Days Ago
Fixed a shield not resetting it's block timer on the server if the player switches from one weapon to another without the shield being holstered Resulted in the server and client block timers not syncing up
19 Days Ago
Cherry pick 112675 - fix medieval barricade unlocking
19 Days Ago
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19 Days Ago
Custom JSON converter for spline points Reduces serialization overhead by omitting certain fields when set to their default value. Also uses shorter property names. Add more summaries more summaries
19 Days Ago
Cherrypick 112675
19 Days Ago
flip icons horizontally for shotgun/gauss/rat so killfeed icon points right
19 Days Ago
kill icons for grenade/rpg/rat
19 Days Ago
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19 Days Ago
Add converts to add, remove and transfer ownership on an item Add convar `stackable_item_ownership` to enable ownership on stackable items (that were configured in ItemDefinition) - default disabled (only enable for testing) Fix item not being marked as dirty when item ownership is transferred off of it
19 Days Ago
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19 Days Ago
Simple AssetPicker displays Cloud Assets in a separate tab by default (with the option to combine them like it used to be). Show Cloud Assets is set to true by default so you can set Cloud Assets for anything called from native (like material/modeldoc) https://files.facepunch.com/CarsonKompon/2025/February/05_16-10-CoarseTasmaniandevil.mp4
19 Days Ago
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19 Days Ago
Updated avatar source for ak anims
19 Days Ago
Added debug anim controller for testing raw anims
19 Days Ago
improved primitive gamemode loot spawns for airdrop/hackable crate
19 Days Ago
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19 Days Ago
Ak and sar customspineoffset updates
19 Days Ago
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19 Days Ago
track the era in analytics
19 Days Ago
Add colors in inventory prefab
19 Days Ago
If there are multiple owners on a single item, show a different color for each owner (rotating through 7 different colors)
19 Days Ago
Final tweak on the deployed siege explosion effects, to make them behave properly on ground placement.
19 Days Ago
Jungle ground plant progress / arrowroot Arrowroot spawn populations
19 Days Ago
Snappier death anim transition. Don't continue turning to face player when we're dead.
19 Days Ago
Delay removing snake when it dies. Play death anim. Setup death anim state.
19 Days Ago
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19 Days Ago
Fix endpoint naming. Run 5 mins after server start (from 10). Fix MemoryStream getting disposed. Change scope of filestream so we can delete the file when we're done. Read responses as string, not json.
19 Days Ago
64bit PET: Mitigate random seed aligning on 4096 for child systems This caused certain particles systems to have exact same random positions between parent and child particles. Fixed Tool MdlPicker causing console warnings Set default MdlPicker output folder to game folder, not C:/ Hide "Generate Backpack Icons" button in MdlPicker Fixed "Clean Undo History" not working in PET Fixed panel/memory leak with particle picker previews Disable hack for Intel GPUs disabling SM3 Actually implement undo limit in tools (Particle Editor) Set Undo Limit for Particle Editor to 512 Play `act` animations on the server, and fill in concommand help Fill in some gmod specific convar descriptions FIxed a crash with VMTPicker (-tools)