132,914 Commits over 4,232 Days - 1.31cph!

23 Days Ago
Entity.GetCycle returns 0 instead of nil for invalid entities Make Faceposer flexes appear in the same order as in the model Fixed potential server crash Clamp a bunch of Lua binding enum inputs to valid values * Silently clamps the value for Entity.SetSolid, SetMoveType, PhysicsInit, PhysicsInitStatic, SetRenderMode, SetCollisionGroup, SetAnimation, SetFlexWeight, GetFlexWeight, IGModAudioChannel.FFT More input clamping for enum inputs Fix last static prop not rendering Alias `Divider` to `Panel` for DarkRP
23 Days Ago
Alias `Divider` to `Panel` for DarkRP
23 Days Ago
merge from boat_building
23 Days Ago
merge from new_bbs_volume_checks
23 Days Ago
23 Days Ago
Remove debug drawing
23 Days Ago
Setup bbs required volumes for all relevant boat pieces
23 Days Ago
Bow animation updates to fix bugs
23 Days Ago
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23 Days Ago
Added RequireBoatBuildingVolume. wip, allows fixing of building overlap, and is also a more efficient solution than the previous boat building station volume checks. Setup on initial first few test prefabs.
23 Days Ago
codegen
23 Days Ago
merge from gui_sculpting
23 Days Ago
Triangulated obj mesh
23 Days Ago
undid some questionable shader changes, need a way to supply a triplanar anchor for sculptures or it pans when rotating them in-gui
23 Days Ago
Burlap pants repose Male/Female + LODs
23 Days Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
23 Days Ago
codegen
23 Days Ago
merge from ice_sculptures/gui_sculpting - bit broken still
23 Days Ago
sculpture item not hidden
23 Days Ago
Jackhammer animation updates
23 Days Ago
RPG7 - Weapon rack position fixes
23 Days Ago
Shorts repose/lods
23 Days Ago
Fixed censorship not working on female torso
23 Days Ago
Fix lighting on render scene
23 Days Ago
Merge from parent
23 Days Ago
Cassette recorder animation updates
23 Days Ago
updated minifridge box collider
23 Days Ago
Fixed GPU instancing for mesh-based particle systems that have it enabled
23 Days Ago
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
23 Days Ago
Radtown puzzle door fix Radtown bridge missing mat fix, maybe
23 Days Ago
minifridge techtree unlocking
23 Days Ago
merge from diving_goggles_fix
23 Days Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
23 Days Ago
Merge from main
24 Days Ago
Remove GIbbable components from immortal NPC vending machines Seems to cause some issue when loading a save in client+server mode
24 Days Ago
Merge from minifridge
24 Days Ago
Setup mini fridge softcore corpse
24 Days Ago
merge from fix_has_respawn_options -> main
24 Days Ago
scientist_boat_ai_improvements_3 -> naval_update
24 Days Ago
Fixed the AI Boat triggers on the oilrigs. S2P
24 Days Ago
Converted Minifridge to MeshLOD, match fridge LOD range
24 Days Ago
Plastic missed a file
24 Days Ago
Fix checking for sleeping bags instead of checking respawn options in PlayerInit() - was still spawning player on death screen on fresh wipe because it was checking for 0 sleeping bags which would return the mission locked outpost respawn point
24 Days Ago
Merge from main
24 Days Ago
Remove debug logs, fix signals not being broadcast the correct way for firing/lighting the fuse, add smoke/trail to cannonball.
24 Days Ago
Merge from island_scenes
24 Days Ago
Fixed the AI boat triggers on the islands as well, S2P everything
24 Days Ago
Merge from parent
24 Days Ago
Merge from floating_cities
24 Days Ago
Fixed death screen fade not working correctly in deep sea