200,008 Commits over 4,140 Days - 2.01cph!

60 Days Ago
Settings search now highlight matching letters/words Added HighlightText in RustText, can be useful in other screens
60 Days Ago
fix submarine underwater fog (WaterWindow)
60 Days Ago
removed unused asbestos tile albedo and materials
60 Days Ago
Merge from macos_env_volume_issues
60 Days Ago
Removed commented out code
60 Days Ago
Removed code that prevents environment volume positions being calculated properly on Metal
60 Days Ago
Fix incorrect initial steering offset
2 Months Ago
syncvars -> aux3
2 Months Ago
Fix protobuf types being unable to be Autosaved/loaded properly (Trailing empty bits at the end were causing it to be rejected, so im required to use a byte array of exact size) Removed array pool logic, just cache it per class. Should stay similarly sized and only allocate once per object so overall impact should hopefully be low
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Fixed legacy wood roof wallpaper not showing up for all variants
2 Months Ago
Generic search bar Added a cancel button to clear the current search
2 Months Ago
Open/close sail radial menu options
2 Months Ago
Sails default to closed. Show (very) placeholder open or closed sail visuals depending on Flag_Extended status
2 Months Ago
absestos tile c and d icons
2 Months Ago
rendered out latest flooring icons
2 Months Ago
Add Flag_Extended to sails, true when sail is open. Calculate max thrust dynamically based on number of currently open sails. Apply "gasPedal" automatically when at least one sail is open so that the boat moves forwards without player input.
2 Months Ago
Abyss Containers - Added seaweed to vertical variant ♥
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Updated the environment volume compute buffer to use float4s instead of float3s to avoid possible stride errors on Metal
2 Months Ago
Assign parent boat to steering wheel on boat creation. Basic deployable steering wheel control of parent boat steering.
2 Months Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
2 Months Ago
Better settings menu search results
2 Months Ago
Add parent trigger. Set boat rotation to match boat building station. Sail thrust tweaks. Quick refactor.
2 Months Ago
Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
2 Months Ago
merge from main
2 Months Ago
Merge from foliage_instancing
2 Months Ago
Return old Protobuf SyncVar instances to the pool
2 Months Ago
Merge from main
2 Months Ago
merge from wallpaper/floor
2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
Swap to partial event hooks. Works with intelisense better than the frankenstein event with matching method
2 Months Ago
fixed uvs on triangle up and down to work with full roof
2 Months Ago
roof wallpaper uv/mesh fixes to triangle up and down
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Minor container roof triangle clipping fix
2 Months Ago
Sail and steering wheel test deployables. Calculate total thrust upon ship building completion, using the number of sails and their thrust values.
2 Months Ago
Fix culling edge case
2 Months Ago
arrowbucket c variant
2 Months Ago
Fixed missing wallpaper conditional on container roof triangle
2 Months Ago
Fixed missing wallpaper conditional on brick roof triangle
2 Months Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Added more los checks to wallpaper foundation
2 Months Ago
Fixed mode not switching correctly when deploying the wallpaper tool
2 Months Ago
Tweaked roof wallpaper deployment
2 Months Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
2 Months Ago
Deployed entity parenting
2 Months Ago
Fixed WallpaperPlanner.SwitchMode NRE