255,046 Commits over 3,990 Days - 2.66cph!

4 Days Ago
Tree x markers appear brighter when using the Vision Care effect
4 Days Ago
Fix osx IL2CPP compile error - switch asset using statement from NUnit -> UnityEngine.Assertions
4 Days Ago
Merge from main -> item_ownership
4 Days Ago
Remove printing env variables since it may be causing issues for mac
4 Days Ago
Merge from main
4 Days Ago
Fix compile error
4 Days Ago
Molotov stuff for the orientation fix.
4 Days Ago
Revert scrap tea accidental change
4 Days Ago
Added VisionCare modifier, increases nightlight effect
P
4 Days Ago
Anim + timeline backups
4 Days Ago
Merge from hopper
4 Days Ago
Improved animation of tiems flying into hopper Fixed hopper speed not being tied to timescale
4 Days Ago
Updated phrases
4 Days Ago
Flashlight mesh texture and setup updates
4 Days Ago
Furnace corpse prefab
4 Days Ago
Merge from crafting_update
4 Days Ago
Merge from cookingv2
4 Days Ago
Fixed missing chicken brain component (unsure how this happened, might have been a merge issue)
4 Days Ago
Added ownership to items made by the industrial crafter - use the player that placed the industrial crafter - phrase "Industrial Crafted by {0}"
4 Days Ago
Add item ownership for items made in mixing table
4 Days Ago
PolygonMesh serializes position and rotation so it can skip computing texture params from uvs on load
4 Days Ago
Add "Harvested From Animal by {0}" phrase to animal corpses
4 Days Ago
Add ownership when gathering items from animal corpses - implemented through custom ownership phrase for certain ResourceDispensers - fallback generic "Gathered by PLAYER" phrase
4 Days Ago
Add item ownership when item is dug up with metal detector
4 Days Ago
Add ownership to item when it's purchased from an NPC vending machine
P
4 Days Ago
Parent merge
4 Days Ago
Fix drop shadow tint not being consistent with CSS Box https://files.facepunch.com/sampavlovic/1b1811b1/0Mw5OMuyj4.png
4 Days Ago
Revert build layout on value change, not the right way to do it
4 Days Ago
Wip first pass of container corpses On death, storage containers spawn a "destroyed" version of themselves, saving a percentage of the items inside The corpse can be hammered by the original owner to restore the original entity and regain access to the loot Added new convars
4 Days Ago
Fix flickering shit on foliage by using conservative alphatest https://files.facepunch.com/sampavlovic/1b1811b1/JjzPJ3w0dN.png
4 Days Ago
Fix SSAO parameters
4 Days Ago
Merge from crafting_update
4 Days Ago
Merge from cookingv2
4 Days Ago
Chicken default name now pulls from the streamer name list
4 Days Ago
Roadsign Gloves V4
4 Days Ago
Change single quotes to double quotes because interpolation only works on double quotes
4 Days Ago
Remove double quotes from cache directory & print environmental variables to ensure cache directory is being set
4 Days Ago
Fixed not being able to place 4 seeds in the new planter of the new plants (orchid, rose, sunflower, wheat)
4 Days Ago
Fix stationary lights being treated as dynamic lights (#7667)
4 Days Ago
Merge from crafting_update
4 Days Ago
Merge from cookingv2
4 Days Ago
Fixed incorrect LOD materials on the coop Added a field to control whether chickens can eat a food on ItemModConsumable. Valid food items can now only be inserted into the food slot Fixed a few cases of items ending up in the wrong slot when RMB transferring The following foods can be used in the chicken coop (WIP): All berries Apples Bread Grubs Worms Granola Bar Corn Potato Pumpkin Wheat Cake
4 Days Ago
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4 Days Ago
Set ENV variables to use a different cache directory for each build Change double quotes to single quotes for withEnv block Need to modify DoUnityBuild() since that is what is called by the Rust script - add the root workspace directory to the method and set the cache directory beside the Unity project directory Merge branch 'separate_cache_folders'
4 Days Ago
Need to modify DoUnityBuild() since that is what is called by the Rust script - add the root workspace directory to the method and set the cache directory beside the Unity project directory
4 Days Ago
Convert coop to a RendererLOD Remove unused prefab Fixed import settings on hutch mesh collider Can now interact with the whole hutch structuree, not just the bit on the side
4 Days Ago
Merge from coop
4 Days Ago
Fixed chickens snapping to terrain if coop is placed on foundations
4 Days Ago
Build layout for texture on value change for TextureControlWidget, fixes control widget not being updated when texture property is set through code
4 Days Ago
Fixed not being able to hatch a new chicken if the coop was full and a chicken died Fixed being able to place coop underwater