196,940 Commits over 4,110 Days - 2.00cph!

20 Days Ago
Walkway / greybox progress
20 Days Ago
dirty/bloody rags
20 Days Ago
instant_camera_ui_fix -> main
20 Days Ago
Phrase fix in camera overlay Phrase build
20 Days Ago
Merge: from main Tests: none, no conflicts
20 Days Ago
Fix UI changes not working in some edge cases
20 Days Ago
Update: additional memory metrics for memory profiling - Using release binaries based on 77ac1774 - Renamed NotifyOnAllocCount to NotifyOnTotalAllocCount - Added NotifyOnMainAllocCount, NotifyOnMainMemKB, NotifyOnWorkerAllocCount, NotifyOnWorkerMemKB (default 0 - disabled) - Set NotifyOnTotalAllocCount to 16k and NotifyOnTotalMemKB to 12MB Makes it easier to focus investigation in particular areas. Tests: continuous profiling on Craggy with enabling individual metrics and verifying that it generated snapshots with expected "violations"
20 Days Ago
instant_camera_ui_fix -> main
20 Days Ago
Use on flags changed instead
20 Days Ago
Merge from foliage_instancing
20 Days Ago
Set placement population as structured buffer
20 Days Ago
set seaweed meshes to readwrite
20 Days Ago
merge from loot_spawns
20 Days Ago
Silencer added to elite create loot tables
20 Days Ago
manifest build
20 Days Ago
merge from main
20 Days Ago
Merge from trying_stuff_out
20 Days Ago
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
20 Days Ago
Merge from parent
20 Days Ago
Merge from main
20 Days Ago
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20 Days Ago
Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
20 Days Ago
Merge from flash_light_fix
20 Days Ago
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly Fixed flasher light rendering at all distances (now capped to 15m) Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
21 Days Ago
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21 Days Ago
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21 Days Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
21 Days Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
21 Days Ago
Remove runtime error when encountering field ID 0 for now because we missed staging wipe
21 Days Ago
Rename menu item so it's clear that Rust+ needs it for item icons
21 Days Ago
Disable lights on rechargable batteries when > 15m away
21 Days Ago
Better grid filtering system, custom inspectors
21 Days Ago
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21 Days Ago
Merge from teslacoilfix (distance culling inconsistencies)
21 Days Ago
LOD changes to TeslaCoil FX.
21 Days Ago
Merge from fix_protobuf_field_0
21 Days Ago
Protos codegen after merge
21 Days Ago
Merge from main
21 Days Ago
Update to Discord SDK 1.2.8730 Set up calls to SetShowingChat so Discord desktop notifications don't show when you're seeing the messages in game already
21 Days Ago
Item grid refactoring, started store featured tab
21 Days Ago
is_producing_fix -> main
21 Days Ago
Fix is producing logic issue on beehives
21 Days Ago
merge from party_system -> aux
21 Days Ago
bee_bomb_distance_changes -> main
21 Days Ago
Comment
21 Days Ago
bee boulder now matches the speed and distance of other catapult projectiles
21 Days Ago
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