255,859 Commits over 3,990 Days - 2.67cph!

22 Days Ago
Added GameSettings class for local convars. Added `sbdm.viewbob` and `sbdm.screenshake`. Reduced default screenshake values, but can be restored by setting screenshake to 1. #109
22 Days Ago
Make use of the return type of Scene.Load and return false if SceneLoadOptions has no valid scene set
22 Days Ago
Bee swarm scale effects with springs
22 Days Ago
Integrate my item mod swap changes with jakes
22 Days Ago
Added BaseNode.OnFrame, moved hashcode check in FunctionResult out of OnPaint
22 Days Ago
Fixed issue with calling RPCs from within RPCs when using HostOnly / permissions and Caller not being set correctly. Fixes Facepunch/sbox-issues#7452
22 Days Ago
Pivot, increase turn speed.
22 Days Ago
cookingv2 -> bees (merge conflicts)
22 Days Ago
merge from catapult_ragdoll_fix
22 Days Ago
disabling collision between ragdoll and its initiator
22 Days Ago
main -> cookingv2
22 Days Ago
exported crocodile turn 90 left and right anims
22 Days Ago
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22 Days Ago
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22 Days Ago
Implement simple programmer and more advanced designer friendly springs. Will use these for scale animations
22 Days Ago
Add thumb to published workshop clothing
22 Days Ago
sar entity update - positioned inner bolt as it was appearing offset - unpacked model in prefab
22 Days Ago
Decal: Update transform when dirty too Fixes Facepunch/sbox-issues#7518
22 Days Ago
fixed catapult admin reload with player ammo
22 Days Ago
Replace SteamId usage with PlayerId (unique per connection and bot), streamline spawning logic Don't draw bots hud vitals on my screen Just reference PlayerData instead of keeping two copies of all this, looking it up etc Tidy up death logs, don't double up
22 Days Ago
merge from PlayerRigUpdate2/mergemain
22 Days Ago
WIP MovieMaker (Facepunch/sbox#1798) Edit mode shortcut workaround Started on editor cookies Fix assigning properties in structs
22 Days Ago
Reset alert state when no players nearby, snake returns to idle visually.
22 Days Ago
Add missing shader include Build shaders
22 Days Ago
Shadows test scene
22 Days Ago
Phrases update Fixed double space in shield item descriptions Fixed static ballista using the mounted ballista description Fixed medieval sheet double door having two different tokens
22 Days Ago
Snappier attack response
22 Days Ago
chicken coop blockout and textures - fencing based on 3x3
22 Days Ago
Merge from tiger
22 Days Ago
Re-add missing part of plugin lost with merge
22 Days Ago
Fix compile errors and warnings
22 Days Ago
merge from ragdoll_dismount_improvements
22 Days Ago
improved dismount position setup of player temp ragdoll and ensure that ragdoll colliders don't get caught in the dismount checks
22 Days Ago
hoodie fixes
22 Days Ago
Tiger being automatically added to spawn prefabs
22 Days Ago
Generate anims root motion curves
22 Days Ago
Rotate decals & use engine class Adjust decal scene
22 Days Ago
Hook new tiger attack
22 Days Ago
Attack visual triggering
22 Days Ago
exported snake rig with all lods now skinned
22 Days Ago
merge from primitive
22 Days Ago
Mip map memory slider, set preset values.
22 Days Ago
merge from store_medieval_pack
22 Days Ago
Remove redundant mipmap convar settings, force in mandatory defaults. Remove them from presets. Re-export default settings.
22 Days Ago
Fixed incorrect medieval barricade prefab in store
22 Days Ago
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22 Days Ago
Add video url to medieval pack store header
22 Days Ago
Hooked up animator. Set aware flag when a player is near, wakes the snake up visually. Some initial anim state setup.
22 Days Ago
Set snake's chance to reposition to 0% for now so I don't get keep losing them
22 Days Ago
merge from rock_fix