reporust_rebootcancel

141,298 Commits over 4,383 Days - 1.34cph!

14 Minutes Ago
▊ ▇▊▌▊█▄ ▆▋▆▋▌▍▄█ ▊▉▅█ ▉▇▊▊██▅▌ ▆▇▆▊▉ ▊▉▋▌ █▅▍▌ ▍▊▋▆▄█ █▆ █▅▍▉▊ ▄▌▍▊▅ █▉▉▋▌█▉▆ ▅▇▇▉▅▇▅▉▉
41 Minutes Ago
HBHF sensor tests fixes
1 Hour Ago
merge mortar_prototype
1 Hour Ago
Fix mortar compile error
1 Hour Ago
merge from hbhf_power_fix
1 Hour Ago
merge from automated_testing
1 Hour Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
1 Hour Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
2 Hours Ago
merge from gamephysics_schedule_improvements
2 Hours Ago
- Revert MitigateSphereCapsuleCommands - Remove JobsSkipLocalQueue convar (shouldn't need it) - gamephysics/antihack consistency tests pass
2 Hours Ago
main -> binoculars_ui_refresh
3 Hours Ago
merge from mortar_prototype
3 Hours Ago
Fix occlusion popping on mortar, add condition loss on shot
3 Hours Ago
Merge from workbench_upgrades
3 Hours Ago
Fix defensive upgrade description.
3 Hours Ago
Merge from Main
3 Hours Ago
Merge from main
4 Hours Ago
- ExecuteOverlapSphereCommands uses a NativeArray for commands (again) - Use dependsOn jobhandle as a dependency for validateJob when in debug mode
4 Hours Ago
Industrial Storage - corpse meshes, gibs tweak
4 Hours Ago
merge from main
4 Hours Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
4 Hours Ago
merge from storepage_crypt
4 Hours Ago
Fixed crypt store page building tier icon
4 Hours Ago
merge from main
4 Hours Ago
vanity cabinets a/b/c/d lods and prefab setup collisions
4 Hours Ago
merge from main
4 Hours Ago
workbench upgrades can no longer be crafted for researched
5 Hours Ago
merge from main
5 Hours Ago
merge from mortar_prototype
5 Hours Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
5 Hours Ago
square images for crypt bulding skin steam item
5 Hours Ago
▇ ▅█▍▍█ ▊▉▍▅ ▉▅▊▍▅▆▇▅▇▍▌▆▆▌▊▇▍▇▉▊▉▋
5 Hours Ago
▌ ▌ ▋▋▉▉▅ ▄▌▋▌▇▍ ██ ▊▌▉ ▆▉▊▄▅▉▉▊▄▋▆▌▅██▉▋█▅▊▆ █▉█▄▅▌▄▆ ▄▊▉ ▊▉▉▋ ▌▌▋▆▅▌ ██▋▄ ▊▇▍ ▇▊▄█ ▆▆▌▄ ▆▄▍ ▊▉█ ▄▄▋ ▆▉▍▋▋▍
5 Hours Ago
missing .mat
5 Hours Ago
merge from deepsea_loot_balance
5 Hours Ago
Compile fixes
5 Hours Ago
Added simulate button to LootFill component
6 Hours Ago
Nerfed deep sea PT boat loot
6 Hours Ago
merge from main
6 Hours Ago
low fences colliders
6 Hours Ago
merge from main
Today
merge from main
Today
▍▆█▊▍▍ ▊▉▉▋ ▌▉▌▉▅▋▍▋▋▆▅▇▍▍▋█▋▍▄▉▅█▌▅▅▉█▋▄▊▍▅▅
Today
▇▍▋█▉▄ ▅▄▇▇ ▅▋▅▄█▅█▅▋▌▄▅▋▉▊▌▌▇▋▋▋▆█▄▌▉▊▄
Today
▌▊▄▆▄▅ ▋▉▆▄ ▇▍█▉▋▉▄█▋█▌▌▉▆▉▅▄▊█▍▇▍
Today
▇▇▇▄▊▇ ▆▄▅▊ ▊▅▌▍▄▍▊▌▊▄▋▊█▌█▉▅▄▆▅▄▊▊▄▅█
Today
▌▄▊▌▅█ ▌▉▄▆ ▍█▅█▇▆▆▆▊▊▊▇▆▉▇▌▆█▍▇▊█▆
Today
▇▋▍▊▊▉ █▄▌▍ ▅▊█▍▊▊▌▊▊▆█▅▄▅▆▆█▌▊▉▆▅▌
Today
▋▉▆█▆▊ ▍▉▋▉ █▌▋█▍▄▇▄▉▌▇▍
Today
▆▆▉▅▋▌ ▉▄▊▅ ▊▄▄▍▆█▍▇▉▉▆▊▋█▄▍▋▉▅▌▉▊▄▍▋