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4,104 Commits over 2,861 Days - 0.06cph!

Today
terminal building - material definition
Today
missing colliders on metal rowboat props fixed gaps between meshes some LOD polish, uv fixes ladder volumes/electric lines
Yesterday
level update and S2P
Yesterday
ferry terminal grounds - final art models/colliders/LOD bakes
5 Days Ago
scene organising, S2P fixed terrain going awol
5 Days Ago
dressing and cover pass outdoors
5 Days Ago
replaced small lighthouse door with locked static variant
8 Days Ago
overgrowth pass
9 Days Ago
chaos
9 Days Ago
small lighthouse location
9 Days Ago
progress on grounds - road break up and vertex painting
12 Days Ago
Fixed gate external stone gates displaying incorrectly at a distance
15 Days Ago
progress on grounds
16 Days Ago
progress on roads level update
17 Days Ago
progress on grounds - sidewalk
18 Days Ago
progress on grounds - wip
19 Days Ago
Fixed props rotations in level highly wip grounds
23 Days Ago
adding new stonewall_d textures
25 Days Ago
grounds mock-up materials for preview
25 Days Ago
updated prefab links to plywood boarding prefabs
25 Days Ago
plywood_boards LODs/Colliders/Prefabs
26 Days Ago
level update
26 Days Ago
roof ac unit models/textures prefabs
26 Days Ago
wall mounted ac unit models/textures prefabs
26 Days Ago
road barrier models/textures prefabs
29 Days Ago
flow tweaks to the main building
29 Days Ago
plywood_boards models Basic use case for the plywood boards to test modularity
30 Days Ago
terrain topologies/splats super basic dressing
30 Days Ago
tweaks to road_bridge barrier height - cover/shoot-over
31 Days Ago
fixed issues that prevented monument from spawning
31 Days Ago
blend texture, topology texture basics
31 Days Ago
test scene tweaks
31 Days Ago
Fixed campfire prefabs paths to models being broken, incorrect import settings Updated campfire prefab Removed old campfire art
32 Days Ago
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32 Days Ago
Integrated subway entrance in terminal Added a variation of subway bunker entrance prefab
32 Days Ago
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32 Days Ago
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32 Days Ago
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32 Days Ago
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32 Days Ago
greybox materials
32 Days Ago
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32 Days Ago
tweaked new campfire emissive (curves/sat)
32 Days Ago
tweaked new campfire emissive (curves/sat) fixed typo in texture name
32 Days Ago
merge from main (catching the re-serializing train)
32 Days Ago
merge from main (catching the re-serializing train)
32 Days Ago
backup
45 Days Ago
merge from scientist barge
46 Days Ago
compound S2P
46 Days Ago
Updated marketplace and reclaim terminal locations in compound
46 Days Ago
S2P bandit town