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4,231 Commits over 3,014 Days - 0.06cph!

Yesterday
compound S2P
Yesterday
compound level
Yesterday
residential buildings prefab include glue meshes road prefabs - some more overgrowth dressing glue for cemetery fence tweaked decals opacity fixed offset on town square collider
2 Days Ago
fixed some holes left behind in residential buildings LOD2's
2 Days Ago
cave_large_sewer S2P
2 Days Ago
attempt to fix terrain trigger in cave_large_sewers chimney
2 Days Ago
visual improvements around scientist mission giver npc (stands out better) made trees and signs harvestable in monument
3 Days Ago
compound s2p
3 Days Ago
updated slide decal graveyard walls - added a damaged segment for compound compound progress backup
3 Days Ago
caves s2p
3 Days Ago
cave segments S2P
3 Days Ago
cherry picking 78943
3 Days Ago
killed shadow proxies on cave segments - needs deep S2P
3 Days Ago
compound S2P
3 Days Ago
added some extra sentries to cover exits extra dressing
3 Days Ago
merge from main
4 Days Ago
compound s2p
4 Days Ago
biome splat fixes splats polish for paper map readability fixed some zfighting on rails scientists NPC patrols HLOD update
4 Days Ago
fixed a custom vertex normal glitch on road 27x15 disabled shadow casting on new road segments, fixed some floating decals
4 Days Ago
town square LODs/Cols/prefab distance tweaks to compound perimeter walls to get included in HLOD process
4 Days Ago
new road segments LODs and Colliders, prefabs
5 Days Ago
compound level progress
6 Days Ago
tweaking perimeter wall for flush placement around garages
6 Days Ago
Compound cover and flow polish, narrowed some areas down a notch for extra coziness static version of small planters for decor and misc
9 Days Ago
compound s2p
9 Days Ago
compound HLOD update
9 Days Ago
compound graffiti models/textures/prefabs
9 Days Ago
compound topologies painting
9 Days Ago
adding hurt volumes to compound walls barbed wire
10 Days Ago
compound early dressing
10 Days Ago
mirrored train tunnel entrance (entrance_c) some more set dressing/cover pass
11 Days Ago
compound progress backup
11 Days Ago
adding town square wip model and textures for sidewalk_c set compound progress backup
11 Days Ago
fixing out of grid snap layers in compound post move
11 Days Ago
cobblestone road models texturing removed old level and moved new in place static decor version of tombstones without cobwebs
16 Days Ago
cobblestone road models texturing level backup
17 Days Ago
cobblestone road models greybox
17 Days Ago
cobblestone road textures
17 Days Ago
redesign scene backup
18 Days Ago
redesign scene backup
19 Days Ago
merge from shipping container props update branch
19 Days Ago
shipping container models update rusty material color tweaks
19 Days Ago
cherry picking new SC textures
19 Days Ago
roof blocks polish, lod transition polish
19 Days Ago
fixed some left over offsets
19 Days Ago
shipping container skin wall frame / floor frames models and prefabs
20 Days Ago
Shipping container prefabs scripts setup for lod and gibs and colliders
26 Days Ago
incorrect prefab link fixes, fixed a gap on half wall
26 Days Ago
Construction grade scripts for skins redo - must have been lost in the previous merge
26 Days Ago
phrases