249,482 Commits over 3,959 Days - 2.63cph!

5 Months Ago
Attempt to fix video player crash, audio decode is fucky
5 Months Ago
sacrificial blade tweaked tornado mountain menu scene cards
5 Months Ago
Update manifest, delete some old meta files and fix lake A alpha texture not importing
5 Months Ago
Merge main -> TrainDecouplingImprovements
5 Months Ago
Merge from main/Wellipets Hat
5 Months Ago
Merge from main
5 Months Ago
Merge from truck_junkpile_terrain_fix
5 Months Ago
Rotated the toolbox spawn on junkpile G to face away from the cabin
5 Months Ago
Move crate/parts/barrel spawner on junkpile A and H slightly, hopefully prevent under terrain placement
5 Months Ago
Parent merge
5 Months Ago
Merge from main
5 Months Ago
Merge from main
5 Months Ago
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5 Months Ago
Added "Recently Updated" section back to Main Menu front page
5 Months Ago
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5 Months Ago
Added Search Bar and Filter Order to Game Jam page on Main Menu
5 Months Ago
Raised HAB floor collider to the height of the highest plank
5 Months Ago
- Switched HAB from Continuous Dynamic to Continuous Speculative - Changed cassette tape world item material from Generic to Dropped Item
5 Months Ago
5 Months Ago
Bunch of assorted error fixing
5 Months Ago
this'll probably still happen, so putting IsValid here
5 Months Ago
Don't place tile at -MaxValue,-MaxValue when using Line Tool or Rect Tool on a single position
5 Months Ago
Added Place Block SFX BlockPlacer OnUpdate error fix Hopefully fix VoxelParticles.Spawn error WorldItem NRE fix
5 Months Ago
Allow changing state and transition classes, currently breaks when undo
5 Months Ago
Don't build faces for empty vox
5 Months Ago
Revert vertex_color shader for now
5 Months Ago
Allow state renaming
5 Months Ago
Clean up FSM ui code, fix bug when removing state would corrupt the asset
5 Months Ago
Prevent duplication state connections, add method to deep copy a fsm
5 Months Ago
Allow fsm transition editing in the new UI
5 Months Ago
Add WIP fsm editor
5 Months Ago
Allow vertex_color shader to be tinted
5 Months Ago
Fix crash in SetFlexOverride
5 Months Ago
Hide vox preview model in inspector
5 Months Ago
Disable vox drop object for now
5 Months Ago
Give engine game resources a chance to load from other resource blocks so we can save binary data Vox game resource Vox compiler Vox asset preview Modernize vertex_color shader Vox drop object as model renderer until a voxel renderer has been promoted to engine Fix vox model bounds
5 Months Ago
Leaderboard backup, run #13276
5 Months Ago
blood donation recycle bin clipboard juicebox run timer final score panel chocolate
5 Months Ago
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5 Months Ago
Dispose ByteStream properly
5 Months Ago
Read snapshot immediately - no need for this prop
5 Months Ago
Explicit ISnapshotWriter interface
5 Months Ago
Some docs
5 Months Ago
Set Orphaned Mode on the Cue to Host Do the same for other runtime spawned network objects
5 Months Ago
Adjust cubemap fog
5 Months Ago
Adjust bothy frequency
5 Months Ago
Introduce a few metal nodes to the worldgen
5 Months Ago
Fixed alignment for node_rock, it was spawning inside the world 90% of the time
5 Months Ago
Reduced duck detection height a lot
5 Months Ago
Redo bothy feature, spawn a prefab with a flattening area