239,265 Commits over 3,837 Days - 2.60cph!

5 Months Ago
Leaderboard backup, run #11226
5 Months Ago
First pass on new UI layout for conversations and mission acceptance
5 Months Ago
Recompute texture axis when copying face data Edge connect allocates new face with data from source face
5 Months Ago
S2P compound and bandit town
5 Months Ago
Remove the inventory slots on the static workbench variants, prevents players accidentally transferring scrap from their inventory into hidden inventory slots when right clicking scrap
5 Months Ago
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5 Months Ago
Adjusted minimum font size on tutorial popup
5 Months Ago
FIxed state where tutorial button in menu would show as not usable when it should be usable
5 Months Ago
Edge connect https://files.facepunch.com/layla/1b2111b1/sbox-dev_47JzOMkyv3.mp4
5 Months Ago
Bridge edges will try to create a triangle face if the edges share a vertex
5 Months Ago
Adjustments to boost mechanic
5 Months Ago
Change method names so harmony mods stop disabling the feature serverside Add `ping_estimation` convar to manually toggle ping estimation (default enabled)
5 Months Ago
Disable ping logging inside editor, switch to a convar `ping_estimate_logging`
5 Months Ago
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5 Months Ago
Add edge fill hole operation https://files.facepunch.com/layla/1b2111b1/sbox-dev_zcqRYk5ATA.mp4
5 Months Ago
Fix storage adapters blocking looting of boxes when looking directly at the adapters - add support for GameTrace to ignore the type of an entity - will still GameTrace the storage adapter if you are holding a WireTool/PipeTool https://files.facepunch.com/jakerich/acrocQIGlVgn6mTE/01R7sjXhY7xH2U9S.png
5 Months Ago
Rework halfedge to be identical to the native version, this makes it easier to port all the other mesh operations Allow edges and vertices to be deleted
5 Months Ago
Add package version api
5 Months Ago
TTT: replace deprecated GetConVarNumber/String usage (#2076)
5 Months Ago
Leaderboard backup, run #11202
5 Months Ago
Change the actual code that uses `isHoldingShift`
5 Months Ago
Pass `isHoldingShift` to Construction.Placement
5 Months Ago
Fix disabling external wall snapping (by holding shift) not working outside of the editor
5 Months Ago
WIP
5 Months Ago
Citizen/animgraph: before applying shuffle additives, bias feet IK targets towards default pose the higher move_shuffle is
5 Months Ago
Exaggerate rotateDifference float more
5 Months Ago
move_shuffle
5 Months Ago
Use ExposeWhenCachedAttribute instead of ITypeLoader.CanCache( Type )
5 Months Ago
5 Months Ago
Fixed wire loading issue: We now save the initial positions and rotations of IO connections to make sure entities parented to moving objects spawn their lines at the right place (e.g. you load a DoorController on an opened door, lines need to be spawned at the position where the component was initially wired) This also allows door controller to be wired when doors are opened
5 Months Ago
WIP use ActionGraphCache when cloning / instantiating prefabs Got rid of LinkSource, use nested nodes instead
5 Months Ago
5 Months Ago
Link.IsNestedInput ActionGraph delegates can override input values Define types that must be exposed during cached graph serialization
5 Months Ago
Define types that must be exposed during cached graph serialization
5 Months Ago
WIP
5 Months Ago
Fix sleeping bag not keeping last valid position for 0.25m when placing onto building blocks (still be strict when placing onto vehicles / parented entities)
5 Months Ago
Citizen/animgraph: reworked move_shuffle-related sequences & added a basic additive blendspace for them
5 Months Ago
Library manager, list available libraries
5 Months Ago
Leaderboard backup, run #11178
5 Months Ago
Fixed a few IO line parenting loading issues + refacto and naming
5 Months Ago
More accurate time display use cool icon for medals
5 Months Ago
Clean up + map info
5 Months Ago
Display more info about map
5 Months Ago
Use map setting name for scoring data
5 Months Ago
Test map
5 Months Ago
Null check Merge branch 'main' of sbox-unicycle-frenzy
5 Months Ago
enable static, ufmap file, s1 update
5 Months Ago
test scene update Merge branch 'main' of sbox-unicycle-frenzy
5 Months Ago
3d menu
5 Months Ago
start on wood track tile set pieces, plywood material Merge branch 'main' of sbox-unicycle-frenzy