244,444 Commits over 3,898 Days - 2.61cph!

9 Months Ago
Subtract 92807, fix network group issues Should resolve cooking chicken step not working
9 Months Ago
Arctic suit guy stands up straight
9 Months Ago
Merge Main -> MultiSkinViewer
9 Months Ago
Merge from tutorial_island
9 Months Ago
Merge from tutorial_island/cinematic
9 Months Ago
Merge from tutorial_island
9 Months Ago
Mute timeline audio tracks when the timeline plays on the server (but don't do this in editor as it will mute all sfx)
9 Months Ago
Updated temp audio mixdown for tutorial cinematic
9 Months Ago
Fix death marker and pings sometimes appearing after respawning post tutorial
9 Months Ago
Merge from tutorial_island/cinematic
9 Months Ago
Client compile fix
9 Months Ago
Hide paddle viewmodel during cinematic
9 Months Ago
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9 Months Ago
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9 Months Ago
merge from backpacks
9 Months Ago
Fix issues with sweetspot scanning when mounted.
9 Months Ago
Harbor 1 layout and dressing progress
9 Months Ago
Minor code fixes via LuaLS diagnostics It's mostly usage of non existent globals or function arguments Fixed a regression with env_sky + other editors inherit map values now MInor adjustments "Server" menu bar option Making those settings more visible to the average player. Also made all the options grayed out consistently with their ability to function at a given moment Don't record certain pointless convars/commands in demos Probably a lot more of these need doing Fallback menu for when menu.html doesn't exist Should also be used on x86-64 when chromium doesn't launch for whatever reason.
9 Months Ago
Show/hide models based on TC content Added doors and any other upkeeped entity to the block count
9 Months Ago
Fixed Taunt Camera making view roll permanent Not a perfect fix, but it works
9 Months Ago
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9 Months Ago
Clear cache body parts on model so that bodygroups in inspector can update properly Add material groups and body parts to their control widget value hashes so they refresh on model reload https://files.facepunch.com/layla/1b1511b1/sbox-dev_10llRRdkD3.mp4
9 Months Ago
TC upkeep timer now updated in real-time instead of periodically
9 Months Ago
Component editor Move to Components/Definition Fix calling base constructor in generated component types
9 Months Ago
Get rid of test log
9 Months Ago
Revert "Use standalone launcher by default" This reverts commit aec53d0ab776ea8f0423a68322c24ed3caf8a6d6.
9 Months Ago
Fixed re-creating NodeLibrary a bunch of times during startup
9 Months Ago
Fix calling base constructor in generated component types
9 Months Ago
Move to Components/Definition
9 Months Ago
Can drag red seek line to change the start point of the demo Show start timestamp under the seek bar Show "blue" where the player was active & "yellow" where the player was idle
9 Months Ago
Component editor
9 Months Ago
ActionGraph fixes / improvements from hackweek Everything except the component editor Fix embedding target object in scene Action Graphs Fix legacy Get Game Object node
9 Months Ago
Use standalone launcher by default
9 Months Ago
Fixed Input.Released being stomped by controller input Comment out DISABLE_VK_LAYER_VALVE_steam_overlay_1 for now, it was disabling SteamInput (god knows why)
9 Months Ago
Create Development Contest Terms & Conditions.txt
9 Months Ago
More links on launcher
9 Months Ago
merge packet_ordering -> full_server_demos
9 Months Ago
Add project from folder create new project
9 Months Ago
Merge from map_entity_load_fix
9 Months Ago
Fix cloud demo items not highlighting when hovering or selected
9 Months Ago
Merge from main
9 Months Ago
Fixed some methods still being called on map entities that have been destroyed (GameObject.Destroy vs. FindObjectsOfType in the same frame)
9 Months Ago
Component editor
9 Months Ago
Cleanup upload code a bit
9 Months Ago
ActionGraph fixes / improvements from hackweek Everything except the component editor Fix embedding target object in scene Action Graphs Fix legacy Get Game Object node
9 Months Ago
Add PhysicsBody.AddCylinderShape and PhysicsBody.AddConeShape Add hull collider component to combine multiple hull shapes with selector (box, cone, cylinder) https://files.facepunch.com/layla/1b1511b1/sbox-dev_KwarwIJ8dm.mp4
9 Months Ago
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9 Months Ago
Move SegmentedControl over Add EditorUtility.DisplayDialog which asks a bool Pin/Remove works
9 Months Ago
9 Months Ago
Expose GetOutputExpression