224,230 Commits over 3,684 Days - 2.54cph!

1 Year Ago
Change the up/down button lighting in the elevator if the elevator can't move in that direction
1 Year Ago
Added FixedUpdate to Client.cs and a static BufferList or ragdolls on the client. Call Ragdoll.SyncPosToPin each FixedUpdate tick. Avoids needed a FixedUpdate on every Ragdoll, which is slower than calling items in a list.
1 Year Ago
Aftersmoke WIP
1 Year Ago
Afterglow stuff & scene backup
1 Year Ago
Add binding & action for menu chord Left Trigger + X on touch, Left Trigger + Left A on knuckles Interop OpenVR digital action data for menu bindings Bind ComputeOverlayIntersection Switch to local transforms for hand info We want these to be local for as long as possible, because we want to do any transformations to account for the anchor position in managed
1 Year Ago
Fix for high orientation & ground fx WIP
1 Year Ago
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1 Year Ago
Fixed some priority issues Office elevators in NMS no longer have the go up/down a floor option, they only show the go to top and bottom option
1 Year Ago
game.CleanUpMap respects EFL_KEEP_ON_RECREATE_ENTITIES Fixed game.GetSkillLevel always being forced to the value of 'skill' cvar Also fixed the configs not being ran on change Add HL1 skill cfgs
1 Year Ago
Add wipetimer.wipeUnixTimestampOverride for manual control over the wipe timer
1 Year Ago
Orientation improvs / backup
1 Year Ago
Make util.IsOBBIntersectingOBB shared Apply cyclic parent hierarchy fix to clientside SetParent Fix file.Find ignoring "Copy (" files Entity:SetHealth works clientside (for prediction purposes) Added ProjectedTexture.Set/GetLightWorld
1 Year Ago
merge from main
1 Year Ago
merge from nuclear_missile_silo
1 Year Ago
merge from nuclear_missile_silo/flyby
1 Year Ago
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1 Year Ago
Allow multiple commands from in-game console i.e. command1;command2;
1 Year Ago
Shockwave stuff / backup
1 Year Ago
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1 Year Ago
increased number of center-hits during extended burst fires for thompson and mp5 adjusted thompson recoil to be slightly more predictable
1 Year Ago
▆▆▌▄▆█▋ "▆▇▉▉ ▊▊█▅▍▍ ▊▄▄▉ █▍ ▅▋▄▌▇ ▇▆▄▌ ▊▅▋▄▇" ▉▋ ▊█▋▇▊▉ "▋▍▆▆▍_▄▉▆▍▇_▌▆▋▇▅▉_█▌▄█" ▋▍█▋▅▊█ ▍█▊▌▄▆▉▍▅ ▊▅▇▆▉▊ ▊▌▍▋ ▉▅▉▄▍▌▇: `▅▌▌█_▉▄_▇▉▊_▌▇▉▋` ▄▅█ `▄▍▇▉▌_▌▄_▇▊▋_█▅▆▇` ▇▊ ▍▋▄▋▅ ▊▅▄ ▄▊▍▋ ▇▇▅▊ ▇▋█▅▊▇▉▇▋█▌ ▋▊▆▇ ▆█▊▉ ▄▍█▇█ ▌▇█▅ ▍▇▄▇▊▋▌
1 Year Ago
merge from main
1 Year Ago
merge from nuclear_missile_silo
1 Year Ago
merge from nuclear_missile_silo/flyby
1 Year Ago
manifest
1 Year Ago
Flare stuff & related files
1 Year Ago
Warn about missing input actions once Fixed documentation of Compiler.Name Failing test reproducing #996
1 Year Ago
flyby changes, road bradley spawning, updated jet art
1 Year Ago
Added NVG specific AI design. NVG scientists now use home-point anchored roaming. Reduced how often NVG scientists roam. NVG scientists can now use healing items.
1 Year Ago
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1 Year Ago
Update items
1 Year Ago
Fixed z-fighting decal near computer room Slightly moved some loot position to fix clipping issues Tweaked the ladder trigger on watchtowers to prevent from climbing on the outside of the lader Scene2prefab
1 Year Ago
Scene backup
1 Year Ago
Set tunnel meshes inside the silo to cast two sided shadows to minimize light leaking through terrain Added a proximity reset timer to the hatch puzzle. The puzzle will reset after 30 seconds once player leaves the keycard area Added a more precise collider for the warhead room floor Scene2prefab
1 Year Ago
set door.hinged.NMS_green/grey/red prefabs isSecurityDoor to FALSE so that they don't respawn as security doors and cut the navmesh up when loading monument from a save file
1 Year Ago
Fix Game.Server not being filled in on server
1 Year Ago
Show a different message when trying to view a static CCTV camera
1 Year Ago
Don't allow viewing static CCTV cameras from Rust+
1 Year Ago
Fix exception when Log.Error receives a null parameter
1 Year Ago
Add Package.Interaction
1 Year Ago
Quick cleanup
1 Year Ago
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1 Year Ago
Unit test fix Add Interaction to package/get/ Add interaction to package/find/
1 Year Ago
Show a message on the 'no signal' screen if the player is online or needs to respawn so it doesn't look like the camera isn't working
1 Year Ago
merge from NMS
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
exported recycler_rigged.fbx after lod3 UV update
1 Year Ago
tweaking values to flashlights