146,554 Commits over 4,444 Days - 1.37cph!

49 Days Ago
Roof structures LODs, colliders and prefabs
49 Days Ago
Tweaks for updated light fixtures.
49 Days Ago
main -> vendingmachine_ui_refresh
49 Days Ago
deployablesnapping_preview_fix -> main
49 Days Ago
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49 Days Ago
testlist
49 Days Ago
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
49 Days Ago
Shutter A collision and LODs
49 Days Ago
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49 Days Ago
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49 Days Ago
New: StableObjectArray, a pending replacement for StableObjectCache - added basic tests, needs more Follows TransformAccessArray API, provides similar stability guarantees as StableObjectCache but requires to be interacted with differently. Tests: ran unit tests
49 Days Ago
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49 Days Ago
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49 Days Ago
windmill_fixes -> main
49 Days Ago
Rebase on /main
49 Days Ago
merge from tincanalarm_v2
49 Days Ago
Updated tin can alarm description
49 Days Ago
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
49 Days Ago
Reduced loaded molotov light range
49 Days Ago
Kiosk A - LODs, collision, shutter LODs, prefab setup
49 Days Ago
Added tin can alarm open/close sounds
49 Days Ago
Merge from workbench_upgrades
49 Days Ago
Tooltip repurpose.
49 Days Ago
merge from main
49 Days Ago
Roof structures progress
49 Days Ago
Fix windturbine gib scale
49 Days Ago
Fix Bandit Camp Wind Turbine - Remove animator from static wind turbine as well and run through code instead
49 Days Ago
merge from main
49 Days Ago
removed overhang from crypt window collider
49 Days Ago
added temporary oven model to apartment prefabs for preview
49 Days Ago
exported edited boombox 3p anims
49 Days Ago
Don't vary dye per hair type
49 Days Ago
Metabolism values should now immediately update to latest values upon spectating a player
49 Days Ago
Merge from main
49 Days Ago
- Fix sibling index issue when moving existing orders around - Set cost and sell amount input to 0 when clearing
49 Days Ago
Fix terrain.geometryclipmaps not persisting properly
49 Days Ago
Get Unity to shut up about CBuffer setup (Rust/Standard)
49 Days Ago
Fix empty tooltip for prototype cost. Set it to something useful while I'm at it.
49 Days Ago
merge from fix_forceaddtoteam
49 Days Ago
Fix another edge case with forceaddtoteam causing errors
49 Days Ago
Merge from main
49 Days Ago
Merge from viewmodel_early_disable_fix
49 Days Ago
Merge from main
49 Days Ago
3p mace deploy anim edited to match viewmodel
49 Days Ago
Swapped out cannon gibs for mortar
49 Days Ago
added MLRS bare (modding)
49 Days Ago
Picking up mortar gives back mortar.item instead of cannon.item
49 Days Ago
Fixed an issue with toggling shadow caching that would cause lights to attempt to use shadow caching when they weren't in the active lights list
49 Days Ago
bulky sofa mesh col
49 Days Ago
fix for l shaped sofa not culling