161,533 Commits over 4,597 Days - 1.46cph!

44 Days Ago
merge from main -> optimize_json_garbage
44 Days Ago
merge from main
44 Days Ago
Fix shields and diving tanks not showing up in the backpack slot in the loadout UI
44 Days Ago
merge from loadout_backpack_slot_fix
44 Days Ago
Merge: from ui_store_slim_ram - Bugfix: carousel buttons no longer have garbage textures when opening an store overlay page Tests: opened an overlay page
44 Days Ago
Bugfix: HttpImage - when picking nearest mip, use a cpu-side copy Doing gpu side copy seems to cause garbage if mip isn't streamed in Tests: made a standalone build and navigated to pack page, carousel buttons were okay
44 Days Ago
Stop c4 and satchels from matching roation when thrown - everyone agreed it looks worse
44 Days Ago
Added 2 rendering layers for light exclusion. Created exclusion rules for the new RP that match the old culling masks.
44 Days Ago
Fix composters getting bricked when splashed by water
44 Days Ago
merge from composter_sprinkler_fix
44 Days Ago
merge from machete refresh
44 Days Ago
Dont use none as a category
44 Days Ago
updated 3p throw and drop grenade anims to match viewmodel timing
44 Days Ago
Start with 'none' and have a full body camera
44 Days Ago
merge from crash_uploader_error_code -> main
44 Days Ago
Log HTTP error code to console / logs when the crash fails to upload
44 Days Ago
merge from skinnable_ladder_hatch
44 Days Ago
New updated fur shader with livestock pattern. just for testing
44 Days Ago
updated collision to match rig
44 Days Ago
Do the walk out animation first rather than the ground pose
44 Days Ago
Fix errors
44 Days Ago
WIP trying to fix frog animation
44 Days Ago
Added Beef and Mutton Pie Topper Model, Materials, and Textures Updated Pies Viewmodel and Model to include new toppers
44 Days Ago
widened armored triangle frame a smidgen (real word) so it doesnt clip various building tier frames
44 Days Ago
added shears icon
44 Days Ago
Undoing last commit ;)
44 Days Ago
merge from main -> base_occlusion
44 Days Ago
Dung gives 1 fuel
Rin
44 Days Ago
Move small heavy fuse box in front of a window to allow players to add up to 5 fuses without needing a green key card S2P powerplant
44 Days Ago
added shears view model mesh and .worldmodel setup - no .item
44 Days Ago
Add additional tests
44 Days Ago
merge from loadouts_pos_fix
44 Days Ago
Updating triangle ladder hatch door position
44 Days Ago
Ensure you cant stir the biofuel generator when it overhangs an edge
44 Days Ago
Fix dismount not removing the stir bar
44 Days Ago
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44 Days Ago
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44 Days Ago
merge from Frog_Branch
44 Days Ago
Ensure biofuel generator can be picked up even if its child is spawned
44 Days Ago
fixed collision meshes not updating position on server for armored triangle ladder hatch
44 Days Ago
Fix biofuel generator flag collision
44 Days Ago
- Fix each new litter having a baby named after the parent (only firstborn carries name + suffix) - Fix failing livestock tests
44 Days Ago
update to wool world model & materials
44 Days Ago
- Manifest fixes
44 Days Ago
merge from main
44 Days Ago
cherry picking from shears - updated wool materials
44 Days Ago
merge from Livestock_animals
44 Days Ago
Fixed the cap on the power inside the GammaToLinearSpaceExact method
44 Days Ago
merge from jellyfish_swarms -> critter_animals
44 Days Ago
reduce time for deactivate recheck when deactivated