192,689 Commits over 4,049 Days - 1.98cph!

51 Days Ago
Merge from mfm3. Bringing branch up to date with main and all the related merge fixes.
51 Days Ago
Clean: remove the hack test Now that the bug was validated this doesn't serve any purpose Tests: compiled in editor
51 Days Ago
Bugfix/Optim: Don't force ConcurrentQueue to allocate new segments on every push My hack/forced test no longer allocates - now I just need to cover left-over cases of this problem Tests: on Craggy in editor took a snapshot - no more allocs in the forced test area.
51 Days Ago
Merge from parent/merge_from_blowpipe
51 Days Ago
Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
51 Days Ago
Add more tooltips to loot panels
51 Days Ago
Hack: improved the runaway test Now I can see it via server profiler - ~90KB across 192 allocs for 192 packets Tests: Craggy in editor, took a snapshot
51 Days Ago
crafting_update -> main
51 Days Ago
toolcupboard_www -> crafting_update
51 Days Ago
Fixed toolcupboard items showing a bunch of w's
51 Days Ago
merge from jungle ruins
51 Days Ago
Bamboo scaffold kit lods, collision, optimisation
51 Days Ago
Merge from blowipe (lots of folder changes so merging here first to be safe)
51 Days Ago
bees -> crafting_update
51 Days Ago
Fixed natural beehives spawning on fire
51 Days Ago
Reduce twitches in croc anim transitions
51 Days Ago
Reduce trigger size
51 Days Ago
Additional checks before master swarm is spawned. Ensure not too close to wall, as well as worrying about the vertical spawn if inside a wall
51 Days Ago
Hack: synthetic test to proc ConcurrentQueue memory runaway Managed to reproduce high memory allocation edge case of ConcurrentQueue. Need to rip it out after applying the fix. Tests: ran the code and checked state of ConcurrentQueue with a debugger
51 Days Ago
Greatly improved swarm behaviour around fires
51 Days Ago
dart 1 texture/material progress updated mesh removed unnecessary parts with the new workflow renamed material to be more specific updated textures
51 Days Ago
Test rustigeegg branch
51 Days Ago
Merge from main
51 Days Ago
Hook croc belly flop and more aggressive turning and snapping
51 Days Ago
Fix blowpipe expecting catapult boulder ammo after merge.
51 Days Ago
Bunch of dart data fixes after merge . Manifest.
51 Days Ago
Match croc speeds to anim
51 Days Ago
merge from main
51 Days Ago
merge from bee_hive_protection
51 Days Ago
beehive protection
51 Days Ago
Adding new blowpipe idle pose options
51 Days Ago
Adding a branch with texture streaming enabled by default in all preset levels in case we want it.
51 Days Ago
condenser tank update
51 Days Ago
Compile fixes
51 Days Ago
outbreak scientist spray anims re exoprted and holdtype updated
51 Days Ago
cleaned up materials and textures - removed duplicate crossbow textures and material - moved all associated materials and textures to the proper Material folder outside of the model folder. - removed unncessary/old blow pipe materials.
51 Days Ago
Latest attempt
51 Days Ago
fixed the splat mask to sand instead of snow on jungle swamp
51 Days Ago
jungle swamp unique environment
51 Days Ago
merge from planter_stacking
51 Days Ago
Condenser Tank LODS
51 Days Ago
merge from fix_ownership_giveall -> main
51 Days Ago
Fix `giveall` saying the player who recieved the item is the player who spawned the item, not the admin who ran the command
51 Days Ago
Ensure item ownership names are fed through steam's chat filter so vulgar names are filtered if you have steam chat filtering enabled
51 Days Ago
merge from fix_copy_paste_global -> main
51 Days Ago
Fix copy paste not working on procgen maps because the copy_paste entity wasn't set to global network
51 Days Ago
Instead try fixing compile errors by switching to LogWarning() on client
51 Days Ago
Fix compile errors?
51 Days Ago
merge from premium_servers -> main
51 Days Ago
Changed the planter block over to use an entity list object rather than duplicating the list across every planter Added the small planter to the list, was missing from all planters