reporust_rebootcancel

95,989 Commits over 3,622 Days - 1.10cph!

1 Year Ago
Fix MaxSpraysPerPlayer not properly applying to free hand sprays Better item descriptions
1 Year Ago
- Fixed cargo ship RHIB being unusable after server restart (RPC error) - Fixed cargo ship RHIB leaking fuel and storage entity after server restart
1 Year Ago
Add global.MaxSpraysPerPlayer convar
1 Year Ago
Track timestamp and player responsible for every spray Restructure spray save data, remove some unused fields Add global.ClearAllSprays convar
1 Year Ago
▇▊▅▊▍▊▅++
1 Year Ago
▌▇███▋▊▇▄█▍▍▊▄ ▄▄▄▊▊▆▍▉▇▆▌▉ ▊▆▌▉▌▍ ▆▄█▇▉
1 Year Ago
▆█▇▋▅ ▅▇▌▋▇▋ ▉▉█▍▅▌▌▊▄▉▋
1 Year Ago
Little bit more / backup
1 Year Ago
▅▋▅▉█ ▌▊▌ ▍▅▇▌ █▇▋ █▇▅ █▋ ▋▇▌ ▅▍▋▍ ▋▇▇▉ ▉▉▌▇▍ ▄▋▆▌▇▇ ▉▆▌▊ ▉ ▋▋▇▊▋▋ ▉▍▌ ▌▄▉▊▍▍█▊ ▉▋▆▉ ▄▌▇▉▌▉▇▇▋ ▊▆ ▆▆▅▍ ▄▊▋ ▌▄▍▉▅▄ (▅▉ ▍█▍▍ ▊▅▇▍▋▍ ▍▄▌▅▆▉▄▆▋▆█▋▍█▍▌); ▍ ▆▊█'▋ ▇█▇▊▌ █▌▍▅ ▍▆▇▍▄ ▊▍▋▋ ▇█▌▇ ▌▄▅██▍ ▌▆▄▆▆▆▊▊, ██▇▅▆ ▆▊▇▆█▍█ ▇▍▅▉▇▄ ▌▄▉▇ ▉█ ▍▌▅▌▌ ▍▄▋ ▇▍█▆█▅ ▆▊▊▉▌▊ + █▄▊▌▄▉▍▆█▊ ▄▅▌▍▅▇▄▋ █▆▇▆ ▄▇█▍▅▅▌▆▇▄ ▉▌ ▍▍▆▆▌▇▄
1 Year Ago
1 Year Ago
merge from main
1 Year Ago
Reapplied Unity's terrain tools & mapping specific quality settings.
1 Year Ago
cpu height query taking attenuation into account
1 Year Ago
▇▍▄▋▉ ▉▌▇▇ ▇▋▋_█▉▊_▇
1 Year Ago
▌▊▇▉▅▊▇++
1 Year Ago
merge from main
1 Year Ago
Merge from main
1 Year Ago
merge from main 70684 - zipline fixes
1 Year Ago
Desert topo cleanup
1 Year Ago
Desert boundaries
1 Year Ago
Merge from main
1 Year Ago
Setting compute properties on init
1 Year Ago
Add server convar global.deleteallsprays
1 Year Ago
▍▊█▌█ ▋▋▇▅ ▊▉▊▅
1 Year Ago
Adjust free hand spray item icon
1 Year Ago
removed unnecessary textures in the green control panel material added more decals to the decal albedo for the train (still more room for variety and control panel dials) updated train mesh with some more decals on the exterior and on the cabin interior.
1 Year Ago
merge from main
1 Year Ago
New benchmark demo
1 Year Ago
Properly rendering multiple placements, updating buckets when new cells are active, basic culling.
1 Year Ago
-Adjusted height of the box geometry surrounding the coupler to match couplers on workcarts -separated out the light materials red/green/white and also headlights so they can be controlled as necessary
1 Year Ago
updated train mesh -removed some geometry that wasn't needed in cabin -added some displaced floor tiles to the walkways so it's not so even
1 Year Ago
Fixed floating wooden barricade cover - accepted placement on the default layer
1 Year Ago
Fix premade decals getting incorrectly destroyed while spawning, fixes save/load issues
1 Year Ago
Sprays are now decay entities and last three hours Exposed via global.SprayDuration/global.SprayOutOfAuthMultiplier convars
1 Year Ago
Fix not being able to use stored water on a spray when sprayed on terrain
1 Year Ago
Increased spray duration to 6 hours (temp, will convert to decay soon) Re-enabled rain check invoke
1 Year Ago
Added a free hand spray attachment, must be inserted into the spray can to allow free painting
1 Year Ago
Fixed zipline building blocks not properly calculating on multiple hops Fixed some inconsistencies between client and server building block generation
1 Year Ago
rebaked out uv2 ao for the train - mucho nicer now fixed a couple vertex paint issues updated prefab
1 Year Ago
merge from main
1 Year Ago
▍▅▇▄▊▉▅ ▆█▋▊▋█▆ - ▌▇▍▇▇▍▉ █▌▆▇▆▋▄▅▇ ▄▆▊▍█▊ ▆▆▄▅▆
1 Year Ago
extended the length of the train from 16m to 19m and adjusted the mesh detailing accordingly updated collider to compensate for this updated stripe texture to properly compensate for length of train and required size of stripes need to rebake the uv2 ao
1 Year Ago
Finalized miltun area geometry
1 Year Ago
Miltun surroundings sculpts
1 Year Ago
Set up a basic shader and renderer for testing.
1 Year Ago
disabled egg suit very rarely appearing in high quality bags
1 Year Ago
▅▅▉▌ ▇▌▍▅▆▅▉
1 Year Ago
merge from main
1 Year Ago
update to cabin interior and control base added green variation albedo and metallic of trim (querying this if it's needed but keeping for now)
1 Year Ago
Tweaked ladder placement on TrainWagonC