reporust_rebootcancel

98,384 Commits over 3,683 Days - 1.11cph!

2 Years Ago
Merge from official_server_analytics
2 Years Ago
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2 Years Ago
Track player deaths in monuments separately along with other info (weapon/npc/etc)
2 Years Ago
Moved friction into the total forces calculation as well
2 Years Ago
Group gravity and engine forces on the train cars together. Working on a coupled train class to sum them all together.
2 Years Ago
Compile fix Added events for freeing underwater crates, using held entities
2 Years Ago
Merge from main
2 Years Ago
Fixed formatting
2 Years Ago
Merge from powerline_zipline
2 Years Ago
Move zipline movement from FixedUpdate to Update, make movement less jerky
2 Years Ago
Support two alt tracks, so we can have one from in front and one from behind.
2 Years Ago
Add better colliders to crouch planks on platforms
2 Years Ago
Added Deckard plugin, fixed errors.
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Moved overlay to commandbuffer
2 Years Ago
Debug camera now uses forward/back/left/right input bindings instead of hardcoded WASD
2 Years Ago
Merge from save223
2 Years Ago
Merge from main
2 Years Ago
Some more WIP train car coupling work
2 Years Ago
S2P launch site and excavator
2 Years Ago
Merge from monument_lighting_upgrade
2 Years Ago
Protobuf
2 Years Ago
Merge from powerline_zipline
2 Years Ago
Launchsite decal fixes Replaced warehouse lights with a new setup Added some new lights in space offices in areas that had none Moved some office lights around to prevent bleeding across walls
2 Years Ago
merge from loading_bg
2 Years Ago
Airfield lighting and material tweaks
2 Years Ago
Added new key lights to arctic base Added fill lights to arctic base exteriors and interiors Made arctic base environment volumes darker Added environment volumes to snowmobile garages Tweaked some materials Switched shadow proxy layers on arctic base buildings to World in order to get correct cubemap reflections Fixed a flashing light in the stables
2 Years Ago
Merge from easter2022
2 Years Ago
Always include the UVRender shader
2 Years Ago
Fixed underwater sorting
2 Years Ago
Rail branching fix
2 Years Ago
Merge from main
2 Years Ago
Fixed specular version of the decal mesh shader
2 Years Ago
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2 Years Ago
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2 Years Ago
Further normal / tangent fixes on road, rail and river meshes
2 Years Ago
Manifest
2 Years Ago
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2 Years Ago
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2 Years Ago
S2P arctic research base
2 Years Ago
Merge from new_achievements (arctic base monument change)
2 Years Ago
S2P fishing villages
2 Years Ago
Add fishing village zipline prefabs
2 Years Ago
Merge from powerline_zipline
2 Years Ago
Arctic base lighting progress
2 Years Ago
Rail / road mesh tangent fixes, removing terrain normal injection at sides since it doesn't improve anything