reporust_rebootcancel

139,520 Commits over 4,352 Days - 1.34cph!

15 Days Ago
moer charm attachment points
15 Days Ago
Added door controller slots to the outside of the armored hatches
15 Days Ago
Expanded renderer bounds on the ladder hatch skinned meshes
15 Days Ago
Fixed pivot on Kiosk E decals
15 Days Ago
Decal work on Kiosk E
15 Days Ago
Backpack is always showing on the 7th slot Open folder button
15 Days Ago
WIP on fishing changes - Add overfishing: catching too many fish in a given area will overfish it, making only junk items come up on subsequent casts (many convars to come, it will be highly configurable do not worry) - Deepsea fishing has better results, low tier fish removed from the fishing loot pool
15 Days Ago
(potentially) Fix signage pooling issues.
15 Days Ago
Fix main menu manager start up error when running with main menu disabled.
15 Days Ago
Merge from main
15 Days Ago
Merge from tunnet_netgroup_fix/launch_site_hole_carve
15 Days Ago
First pass of rentable shop leak decals. Enabled GPU instancing on rentable shop materials. Re-UVd decals on Kiosk F.
15 Days Ago
Another partial fix for small hunting trophy
15 Days Ago
partial fix for point/spot light biasing inconsistency with BiRP
15 Days Ago
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15 Days Ago
Loadout sorting, item count text and added empty item icon background for VirtualItemIcon
15 Days Ago
Add toast error for looting in safe zones
15 Days Ago
Fixed FlexVirtualScroll on disabled gameobjects
15 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
15 Days Ago
repro
15 Days Ago
indirect_instancing.buffer_upload_mode NRE fix
15 Days Ago
merge from main
15 Days Ago
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15 Days Ago
m16a2 viewmodel prefab scale edit and anims
15 Days Ago
merged main -> rust_relay_server
15 Days Ago
pre merge (resolved packet sending issue)
15 Days Ago
kiosk b update
15 Days Ago
fixed check for is in lake
15 Days Ago
S2P both oil rigs
15 Days Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
15 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
15 Days Ago
lots more charm attachment points
15 Days Ago
Loadout widgets show belt and wearables items
15 Days Ago
merge from reapply_136367
15 Days Ago
Kitchen Mod Set 1 update
15 Days Ago
merge from new_console-ui
15 Days Ago
merge from main
15 Days Ago
merge from iocounter_resetvalue
15 Days Ago
Auto clamp the counter reset value when typing in the input field
15 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
15 Days Ago
setting up m16a2 prefbabs
15 Days Ago
merge from iocounter_resetvalue
15 Days Ago
More IO counter code cleanup
15 Days Ago
Phrases, fixed conflict in PressButton.cs
15 Days Ago
Can now change the reset value of IO counters Cleaned up some old code
15 Days Ago
Various final fixes with console input and autocomplete fuckery
15 Days Ago
Added salvaged axe, bunny costume and new egg to the skin viewer
15 Days Ago
Updating female bunny costume prefab with burst cloth and correct mesh
15 Days Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization
15 Days Ago
Reapply 136367