136,854 Commits over 4,444 Days - 1.28cph!

6 Days Ago
Swapped open and close sounds on industrial doors in apartment complex to wood, parity with existing SFX at Launch Site etc that use wood on this door . S2P apartment complex
6 Days Ago
Widescreen monitor
6 Days Ago
Screen zoom, focus targeting location, viewpoer + mask
6 Days Ago
6 Days Ago
Fixed painting the clan logo drawing a straight line unintentionally as you click the Edit Logo button https://files.facepunch.com/raul/1b2311b1/23_15-06-OrnateFlyingsquirrel.mp4
6 Days Ago
Remove debug. Screen pos/scale tweaks
6 Days Ago
World-space monitor UI experiments. Show targeting map and locations.
6 Days Ago
Arrow prefab updates and poison arrow prefab setup
6 Days Ago
raid_window_fixes -> main
6 Days Ago
Remove recycler powergrid settings per recycler, now setup per recycler zone in the RecyclerConfig asset Set all standard recyclers to be powered off without an online powergrid, safezone recyclers unaffected Fix the recycler light being in the wrong state when entering network range
6 Days Ago
merge from main
6 Days Ago
Update sharpen_vignette, radiation, and cctv RRP volumes
6 Days Ago
removed duplicated mushrooms wallpaper spec. added glowing space carpet. tweaked emissive textures on all glowing carpets with slight hue shift
6 Days Ago
Fix tugboat doors or siegetower doors not being raidable outside raid window
6 Days Ago
Glowing wallpapers - texture update second try please unity
6 Days Ago
Glowing Wallpapers - texture and config updates
6 Days Ago
WIP meshes of other stacked terminal stages - not finished, will resume after hols
6 Days Ago
Fixed softcore modal typos
6 Days Ago
raid_window_fixes -> main
6 Days Ago
Fixed a loophole allowing frame insert items to be damaged
6 Days Ago
merge from main
6 Days Ago
Glowing Wallpapers - initial config for graffiti walls, updates to foxfire wall and ceiling
6 Days Ago
Null guard raid status window
6 Days Ago
Show a toast when MLRS can't be fired (due to softcore)
6 Days Ago
Fix SiegeTowerDoor not being breakable in softcore outside a raid window
6 Days Ago
WIP new 3p anims setup
6 Days Ago
hooked up steamid unlock
6 Days Ago
Change instantiate approach so the script can be removed from rack-mounted world models too
6 Days Ago
sprays
6 Days Ago
adding trolley monument blocker
Rin
6 Days Ago
merge from clan_bugfixes
Rin
6 Days Ago
merge from m16a2_bullet_eject
6 Days Ago
Converted WorldModelRackMountConfig to a PrefabAttribute. World models no longer all have their own instance of this script at runtime.
6 Days Ago
merge rust_relay_server -> main
6 Days Ago
Add additional details to websocket connection url
6 Days Ago
CRLF to LF for Grain.hlsl, GrainBaker.hlsl, and ScreenOverlay.hlsl
6 Days Ago
Moving all calls to VolumeStack.GetComponent from the Render method to the Record method of the ColorLutPass
6 Days Ago
Setup postprocess render scale and change passes to use scaled buffer size
6 Days Ago
Deinitializing the VolumeManager instance on the RustRenderPipeline Dispose method
6 Days Ago
Exporting prototype turn animations
6 Days Ago
merge rust_relay_server -> main
6 Days Ago
removed duplicated startup logic
6 Days Ago
Enabled GPU instancing for blocker materials. More work on stacked terminals stage 1
6 Days Ago
Use lower network range on a bunch of apartment entities / furniture
6 Days Ago
Merge from main
6 Days Ago
re-add stomped audio prefabs
6 Days Ago
Fixed merge from pre-merge commit
6 Days Ago
subtract screwed up merge so we can try again (apartment_complex_core turned into a prefab variant of a water barrel??)
6 Days Ago
Fixed VMO errors on server restart
6 Days Ago
Added a close shop option to the rentable shop, immediately closes the shop and transfers all inventory to the player immediately