255,019 Commits over 3,990 Days - 2.66cph!

3 Months Ago
Also includes: - Sound light - Sprinklers - Igniter - Water pump - Debug power generator
3 Months Ago
main -> vendingmachine_transaction_history
3 Months Ago
Support BP's in stats
P
3 Months Ago
Directory fix
3 Months Ago
Ice sculpture item setup
3 Months Ago
Added Bandolier card
3 Months Ago
Support using material icons for card panel icons Mirror Image card
3 Months Ago
Add bullet ricochet, can be modified by cards / stats https://files.facepunch.com/tony/1b2811b1/sbox-dev_PeS38iBwkW.mp4
3 Months Ago
Merge from launcher reload bug
3 Months Ago
Enabled rotation before deployment for the following electrical items: - Electrical branch - Splitter - Button - Blocker - Root combiner - Memory cell - HBHF Sensor - Audio alarm - RAND switch - Simple light - Siren light - Flasher light - Laser detector - Pressure pad - Tesla coils
3 Months Ago
Client compile fix
3 Months Ago
Merge from launcher reload bug
3 Months Ago
Swapped to virtual item icon on feed entries
3 Months Ago
Fixed double reload still possible on flamethrower
P
3 Months Ago
Parent merge
P
3 Months Ago
Codegen
3 Months Ago
Merge from scrap_exchange_dynamic_pricing
3 Months Ago
Merge from launcher reload bug
3 Months Ago
Sex up the cards a little bit
3 Months Ago
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3 Months Ago
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3 Months Ago
Use emojis for placeholder card icons
3 Months Ago
Fixed fractional reloading not working
P
3 Months Ago
Merge from main
3 Months Ago
Gun clip size can be modified IsSmall variant of CardPanel, add PlayedCards panel that shows which cards are played at all times
3 Months Ago
- Add the UI to display customer stats - Save/Load customer stats
3 Months Ago
Merge from main
3 Months Ago
Fixed vending machines not properly applying scrap received multiplier
3 Months Ago
- Register all customers who buy (only on serverside) - Made filters to find best customer, unique customers and repeat customers (all anonymous)
3 Months Ago
Save/Load purchase stats
3 Months Ago
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3 Months Ago
Merge from main
3 Months Ago
Stop weird green leaking
3 Months Ago
- Set correct repair ent - Manifest again
3 Months Ago
block impact fx hooked up properly (ice sprays ice, wood sprays wood)
3 Months Ago
merge from main
3 Months Ago
- Fixed some spacing issues - Fade out green on most revenue and total sales
3 Months Ago
more tweaks on hoover/plastic trims
3 Months Ago
Bunch of work to ensure perfect alignment no matter the combination of elements enabled/disabled on the feed entries
3 Months Ago
Added scrollview around listings
3 Months Ago
Revert "Use IClimbingMode interface in PlayerController" This reverts commit 5fc097414bfb1ef7da5e2f75b35c11c358641200.
3 Months Ago
Move code around _Very_ rough first pass at MoveModeClimb https://files.facepunch.com/ziks/2024-11-28/sbox-dev_3AN9Qrq83k.mp4
3 Months Ago
Siege tower gibs. Updated plank texture
3 Months Ago
Use IClimbingMode interface in PlayerController Instead of hard-coded checks for MoveModeLadder
3 Months Ago
Fix build error
3 Months Ago
Fixed chat rendering below round UI More accurate hash for card inventory panel Round UI adjustments, don't show chatbox message for joined game Show avatar for opponent Kill the game loop and start again if someone leaves
3 Months Ago
codegen
3 Months Ago
merge from hackweek_car_radio
3 Months Ago
Minor mat tweaks for other TODs
3 Months Ago
Optimized the crap outta these texture parameters. Did something minor to the prefab that I already forgot what was. Cold fume timings.